The Odd Job

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Comments

  • Kaiserdude avatar
    Member Joined 4 years ago
    366 points Ranked 9826th
    11 medals 0 legendary, 1 rare
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    Report post
    3 years ago:
    Pros:
    • Killing those hat fetishists with a hat... irony right there
    • Throwback to nostalgia players who remember Oddjob from the movie and Goldeneye (N64) game (as a character you play as in multiplayer)
    • Nostalgia factor
    Improvements:
    • I'll be frank; there's little for me to comment on for improvements
    Notes:
    • The irony of this mod, and the jokes of Hat Simulator (Hat Fortress 2) makes this rather... fitting.
    • Interesting how Star_ used this particular mod for one of his videos
    • I'm usually one to give more well-rounded feedback, but I honestly didn't find anything to point out here for an improvement
    YT-er, constructive critic
  • CptXavious avatar
    CptXavious Offline
    Member Joined 5 years ago
    105 points Ranked 23780th
    Report post
    3 years ago:
    Posted by Mexican Apple Thief Actually we made sure it fits perfectly on scout's head. He just has big hands. And I'm conservative with styles, I wouldn't do it just because I can, that just seems cluttery, I'd need a good idea first. But thank you!
    Yeah, I guess his big hands make it look off. I still love it all the same! And yeah, I know what you mean. Perfectly understandable. Once more, thanks for the great reskin!
    Bananite avatar
    Mantra
    Bananite
  • Mexican Apple Thief avatar
    Member Joined 8 years ago
    4,761 points Ranked 889th
    Report post
    3 years ago:
    Posted by CptXavious Love it! Seems entirely appropriate for the game, and the equip animation looks a heck of a lot better with this than the default model. I think it could be scaled up a bit, looks rather tiny right now (for the first person view) and unable to fit on anyone's head, but its not really going to make me stop using it, either way. I also wouldn't mind seeing it make use of the styles, simply because its there, but I have no idea what other style you could do for this other than maybe a dented brim or something. Anyways, thanks for the great model!
    Actually we made sure it fits perfectly on scout's head. He just has big hands. And I'm conservative with styles, I wouldn't do it just because I can, that just seems cluttery, I'd need a good idea first. But thank you!
    El ladrón de las manzanas avatar
    Mantra
    El ladrón de las manzanas
  • Mexican Apple Thief avatar
    Member Joined 8 years ago
    4,761 points Ranked 889th
    Report post
    3 years ago:
    Posted by Ryo Hazuki When you made this model and tested it ingame, did you get any errors like "Ignoring unreasonable position (x, y, z) from vphysics! (entity tf projectile cleaver)" I'm trying to make a new model myself and it keeps giving me that in the console, and it won't show up when I throw it.
    No, unfortunately I don't know what is causing your error, but good luck to you. Perhaps you should center your model and physics model at 0,0,0 ?
    El ladrón de las manzanas avatar
    Mantra
    El ladrón de las manzanas
  • CptXavious avatar
    CptXavious Offline
    Member Joined 5 years ago
    105 points Ranked 23780th
    Report post
    3 years ago:
    Love it! Seems entirely appropriate for the game, and the equip animation looks a heck of a lot better with this than the default model. I think it could be scaled up a bit, looks rather tiny right now (for the first person view) and unable to fit on anyone's head, but its not really going to make me stop using it, either way. I also wouldn't mind seeing it make use of the styles, simply because its there, but I have no idea what other style you could do for this other than maybe a dented brim or something. Anyways, thanks for the great model!
    Bananite avatar
    Mantra
    Bananite
  • Ryo Hazuki avatar
    Ryo Hazuki Offline
    Member Joined 4 years ago
    3,109 points Ranked 1350th
    9 medals 0 legendary, 1 rare
    • Reached 50 subscribers Medal icon
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    Report post
    3 years ago:
    When you made this model and tested it ingame, did you get any errors like "Ignoring unreasonable position (x, y, z) from vphysics! (entity tf projectile cleaver)" I'm trying to make a new model myself and it keeps giving me that in the console, and it won't show up when I throw it.
    Delta Green
  • louis14ph avatar
    louis14ph Offline
    Member Joined 4 years ago
    Report post
    3 years ago:
    Thanks STAR_ ! <3
    Bananite
  • Cheezeh avatar
    Cheezeh Offline
    Member Joined 4 years ago
    720 points Ranked 5622nd
    6 medals 0 legendary, 0 rare
    • GUIer of the Month, March 2013 Medal icon
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    Report post
    4 years ago:
    They're not the greatest, but I made Backpack Icons.
    • Thanks x 1
    u wot m8 avatar
    Mantra
    u wot m8
  • Cal-See-Yum avatar
    Member Joined 4 years ago
    4,240 points Ranked 990th
    8 medals 0 legendary, 1 rare
    • Returned 1000 times Medal icon
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    Report post
    4 years ago:
  • kilgorx avatar
    kilgorx Offline
    Member Joined 6 years ago
    Report post
    4 years ago:
    Free Hats For All!!!!

    10/10

    Bananite

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Credits

Key Authors
Mexican
Model
Void
Texture / Idea

Submitter

Mexican Apple Thief avatar
Member Joined 8 years ago
4,761 points Ranked 889th

Mexican Apple Thief
Creator
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Game

Category

Sub-category
Flying Guillotine icon
Flying Guillotine
Super-category
Scout icon
Scout

Details

Model Class
New Custom Model
Texture Class
Custom Texture

Stats

Posts
51
Views
57,985
Downloads
19,058
Date Added
4 years ago
Nov 13 2012 @ 3:51am UTC

Rating

9.8 Expert+++
Votes
30

Ratings Breakdown

CriterionAvg.VotesRange
Overall 9.9 28 9 to 10
Detail 9.5 6 9 to 10
Functionality 9.4 5 8 to 10
Model 9.4 7 8 to 10
Originality 9.6 8 7 to 10
Realism 9.3 3 8 to 10
Texture 9 5 8 to 10
Animation 10 1 -

License

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