M16 Sling Mount fix

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It moves realistically now!

This will replace the default M16 with a more realistic one. The flashlight has been moved to the right side of the hand-guard, and the sling mount where it used to be now swings when the players move (sadly, it's not affected by gravity).

See it in action here: http://youtu.be/eg0uUrlz_Zk

Special thanks goes to Rick Hoffmaster/SgtR007's tutorial on how to insert Jigglebones. You can watch it yourself here:

http://youtu.be/JP9ce_ygeSA

Also, before anyone comments on it, the magazine clips through the front of the worldview magwell when Louis or Francis hold the rifle. This is true even in vanilla L4D, something I'm surprised I never noticed before.

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  • 1y
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    (づ。◕‿‿◕。)づ
    Great fix.

    Sleep is for the weak. avatar
    Mantra
    Sleep is for the weak.
  • 3y
    Barrage_o_Fail avatar
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    > **Posted by The Jerry Man**
    > "and change ÿÿw_rifle_m16a2 to ÿÿw_rifle_m16a2"

    It's been fixed now, thanks for bringing that to my attention.
    • Thanks x 1
    [s]Sneaky[/s] Clever Gentleman avatar
    Mantra
    [s]Sneaky[/s] Clever Gentleman
  • 3y
    Uber Jerry avatar
    Uber Jerry Offline
    Member Joined 5y
    Major error in the instructions, making it impossible to install the w_models.

    "and change ÿÿw_rifle_m16a2 to ÿÿw_rifle_m16a2"

    You're basically replacing it with the same thing. Nothing changed.
    brap brapp pow motherhumpers avatar
    Mantra
    brap brapp pow motherhumpers
  • 5y
    Estevoo avatar
    Estevoo Offline
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    awesome job dude!
    Walker bait
  • 5y
    Barrage_o_Fail avatar
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    > **Posted by Robertto**

    > stuff

    Done. Glad to finally fix that thing, and I learned some stuff about how the jigglebones work, so it's all good.
    [s]Sneaky[/s] Clever Gentleman avatar
    Mantra
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  • 5y
    Robertto avatar
    Robertto Offline
    Member Joined 6y
    This is great, anyway the jigglebone should move ONLY to forward and backward, no to left and right like it is now :(, also it should be more subtle.
    And the world model has some bugs BUG...
    The sling mount is attached to the clip and it moves when the character is changing the clip, and the clip no longer is animated, is static now.

    If you could update this little error

    anyway FANTASTIC JOB, thanks for making my request for my l4d beta remake project

    http://steamcommunity.com/groups/l4dbetaremake

    10/10

    Bananite

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Barrage O' Fail
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