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Default M3 Revised

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M3 Revised

I got annoyed of a lot of the weapons having im-proper ejection ports, and I was bored, so I decided to attempt modelling. This is the result. It was originally just a HQ world model project, but turned into a full on compile.
UPDATED : Improved sounds and worked on the compile on IIopns.
Preview from Itbankrock coming soon.

Preview by MinorSplash

Comments

  • Ganryu avatar
    Ganryu avatar In the labs.
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    Ganryu avatar
    Ganryu
    Helpful Toastie
    Report post
    5 years ago:
    > **Posted by Koudz**

    > Its nice and feel badass, but i can see some glitch.
    > Maybe it is only my bad feeling, but fingers of left hand seems not to be touchimg the weapon, when pumping after shot.

    Actually, I just tested this out to see for myself and you are right.

    The only thing that I can suggest to fix that is to make the model slightly larger, repositioning it as needed if necessary.
    Not as serious as you'd think.
  • Koudz avatar
    Koudz Offline
    Member Joined 6 years ago
    Report post
    5 years ago:
    Its nice and feel badass, but i can see some glitch.
    Maybe it is only my bad feeling, but fingers of left hand seems not to be touchimg the weapon, when pumping after shot.
    • Agree x 1
    Bananite
  • FlyAwayN0w avatar
    FlyAwayN0w avatar Offline
    Member Joined 6 years ago
    3,650 points Ranked 1179th
    Report post
    5 years ago:
    http://www.youtube.com/watch?v=ITJh3Hub9dQ

    Video that's a tad bit quieter.
    Store Brand Preview Maker
  • Minorsplash avatar
    Member Joined 5 years ago
    Report post
    5 years ago:
    Hi thar!

    • Helpful x 1
    Minorsplash avatar
    Mantra
    Minorsplash
  • The Ultimator avatar
    Member Joined 6 years ago
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    Report post
    5 years ago:
    > **Posted by sentrygunman**

    > > **Posted by The Ultimator**
    >
    > > Don't know why you didn't use teh Snake's new M3 textures instead, but this is still an awesome compile.
    >
    > Because this compile requires small texture edits for it to look right, and Teh Snake didn't want me to re-release his.

    Makes sense i guess, thanks for compiling this on IIopn's m3 anims though. :D

    9.8/10

    • Funny x 1
  • SentryGunMan avatar
    Member Joined 7 years ago
    1,714 points Ranked 2588th
    Report post
    5 years ago:
    > **Posted by Flakk.**

    > Why wouldn't you take screenshots showing the side that you remodeled?

    Complete coincidence, I didn't notice that until you pointed it out.
    Animator, texturer, compiler. avatar
    Mantra
    Animator, texturer, compiler.
  • Win-Zip avatar
    Win-Zip avatar Offline
    Damage Inc. Flag Affiliation: Damage Inc.
    Member Joined 8 years ago
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    Win-Zip avatar
    Win-Zip
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    Damage Inc.
    Report post
    5 years ago:
    Why wouldn't you take screenshots showing the side that you remodeled?
    • Interesting x 1
    Waiting For The Sandman avatar
    Mantra
    Waiting For The Sandman
  • SentryGunMan avatar
    Member Joined 7 years ago
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    Report post
    5 years ago:
    > **Posted by The Ultimator**

    > Don't know why you didn't use teh Snake's new M3 textures instead, but this is still an awesome compile.

    Because this compile requires small texture edits for it to look right, and Teh Snake didn't want me to re-release his.
    Animator, texturer, compiler. avatar
    Mantra
    Animator, texturer, compiler.
  • Ganryu avatar
    Ganryu avatar In the labs.
    Super Moderator Joined 7 years ago
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    Ganryu avatar
    Ganryu
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    5 years ago:
    > **Posted by Opposing Veteran**

    > Sweet, been waiting for something like this. Kinda strange how the entire gun is black during in game. Literally, the entire gun is pitch black.

    That sounds like a video card driver issue. Make sure your drivers are up to date and give it another try.
    • Agree x 1
    Not as serious as you'd think.
  • The Ultimator avatar
    Member Joined 6 years ago
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    Report post
    5 years ago:
    Don't know why you didn't use teh Snake's new M3 textures instead, but this is still an awesome compile.

    9.8/10

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Credits

Key Authors
SentryGunMan
Compile,Re-Modeling
Cas.
Sounds
Millenia
Textures
IIopn
Animations
Valve
Model,Textures,Animations

Submitter

SentryGunMan avatar
Member Joined 7 years ago
1,714 points Ranked 2588th

SentryGunMan
Creator
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Category

Sub-category
M3 icon
M3
Super-category
Shotgun icon
Shotgun

Attributes

Stats

Posts
11
Views
16,250
Downloads
4,285
Date Added
5 years ago
Mar 27 2012 @ 1:12am UTC
Date Modified
5 years ago
Mar 28 2012 @ 1:51am UTC
Date Updated
5 years ago
Mar 27 2012 @ 1:12am UTC

Rating

9.7/10 by 6 raters

DevNotes

3DS Max & Milkshape

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