Counter-Strike: Source Icon CS:S Skin

Default Weapon Skin Pack

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These selection was made by me, I think they are pretty, NOT THE BEST.



Re-Origin, Re-Texture, UV, Compiler, Collector: Predaaator

Models, Textures, Sounds, Animations, UV, Compilers (not mentioned as the credit form is at it's max number):

Soul-Slayer

Spanks

SPR

Stoke

Strykerwolf

Sureshot

Syco

T[]sauRU$

Teh Snake

Thanez

The Noid

The\_Tub

TheLama
Torque

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Unbreakable

vagrant

Valo

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vashts1985

Vunsunta

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Wannabe

Will

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ZeeJ

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Posts

  • 1y
    key value errors in console what does it mean?
    Bananite
  • 2y
    Clener74 avatar
    Clener74 avatar Turned off.
    Pyro-Zone Flag Affiliation: Pyro-Zone
    Member Joined 5y
    55,760 points Ranked 66th
    28 medals 6 rare
    • 50 posts awarded Exemplary Feedback Medal icon
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    Clener74 avatar
    Clener74
    Pyro-Zone Flag
    Pyro-Zone
    Bug Journalist
    > **Posted by HylianWolf**
    >
    > Thanks for stealing my M4 release

    Hahahaha, this is where it all began with my love for modding the game. It was stolen, but it damn well deserved its place :P

    10/10

    I ain't giving you a dollar. avatar
    Mantra
    I ain't giving you a dollar.
  • 2y
    HylianWolf avatar
    HylianWolf Offline
    Member Joined 6y
    142 points Ranked 22267th
    15 medals 1 rare
    • 6 years a member Medal icon
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    Thanks for stealing my M4 release

    10/10

    I used to make things
  • 3y
    Soapaosin avatar
    Soapaosin Offline
    Member Joined 4y
    Not too shabby, but terrible origins.
    Echo of Pain
  • 4y
    **Notes:**

    - I don't suppose you would know how to fix the left handed m4 in Gmod? Your script works just fine in CS:S, but it doesn't work when ported over into gmod D:
    Bananite
  • 4y
    Gazoline avatar
    Gazoline Offline
    Member Joined 4y
    192 points Ranked 17667th
    What's the music name?
  • 5y
    Dark shooter avatar
    Member Joined 5y
    274 points Ranked 13595th
    10 medals 1 rare
    • Returned 1000 times Medal icon
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    nice i was looking for something like this all over this one!

    10/10

     avatar
    Mantra
  • 5y
    Redogg avatar
    Redogg Offline
    Member Joined 5y
    **Pros:**

    - coollll man thxxxxxxxx
    aka pizzadox
  • 5y
    Guys, if you are having trouble with the left-handed M4A1, do this.
    ==================
    Go to your cstrike folder and create a folder name _scripts_ then inside that, create a text file and save it as
    _weapon\_m4a1_ and type this inside:

    WeaponData
    {
    	"MaxPlayerSpeed" 		"230" 
    	"WeaponType" 			"Rifle"
    	"FullAuto"				1
    	"WeaponPrice" 			"3100"
    	"WeaponArmorRatio" 		"1.4"
    	"CrosshairMinDistance" 		"4"
    	"CrosshairDeltaDistance" 	"3"
    	"Team" 				"CT"
    	"BuiltRightHanded" 		"1"
    	"PlayerAnimationExtension" 	"m4"
    	"MuzzleFlashScale"		"1.6"
    	
    	"CanEquipWithShield"		"0"
    	
    	
    	// Weapon characteristics:
    	"Penetration"			"2"
    	"Damage"			"33"
    	"Range"				"8192"
    	"RangeModifier"			"0.97"
    	"Bullets"			"1"
    	"CycleTime"			"0.09"
    	"AccuracyDivisor"		"220"
    	"AccuracyOffset"		"0.3"
    	"MaxInaccuracy"			"1.0"
    	"TimeToIdle"			"1.5"
    	"IdleInterval"			"60"
    	
    	// New accuracy model parameters
    	"Spread"					0.00060
    	"InaccuracyCrouch"			0.00525
    	"InaccuracyStand"			0.00700
    	"InaccuracyJump"			0.34151
    	"InaccuracyLand"			0.06830
    	"InaccuracyLadder"			0.08538
    	"InaccuracyFire"			0.01266
    	"InaccuracyMove"			0.06872
    								 
    	"SpreadAlt"					0.00054
    	"InaccuracyCrouchAlt"		0.00525
    	"InaccuracyStandAlt"		0.00700
    	"InaccuracyJumpAlt"			0.34846
    	"InaccuracyLandAlt"			0.06969
    	"InaccuracyLadderAlt"		0.08712
    	"InaccuracyFireAlt"			0.01165
    	"InaccuracyMoveAlt"			0.07039
    								 
    	"RecoveryTimeCrouch"		0.26973
    	"RecoveryTimeStand"			0.37762
    	
    	// Weapon data is loaded by both the Game and Client DLLs.
    	"printname"			"#Cstrike_WPNHUD_M4A1"
    	"viewmodel"			"models/weapons/v_rif_m4a1.mdl"
    	"playermodel"			"models/weapons/w_rif_m4a1.mdl"
    	"SilencerModel"			"models/weapons/w_rif_m4a1_silencer.mdl"
    	
    	"anim_prefix"			"anim"
    	"bucket"			"0"
    	"bucket_position"		"0"
    
    	"clip_size"			"30"
    	
    	"primary_ammo"			"BULLET_PLAYER_556MM"
    	"secondary_ammo"		"None"
    
    	"weight"			"25"
    	"item_flags"			"0"
    
    	// Sounds for the weapon. There is a max of 16 sounds per category (i.e. max 16 "single_shot" sounds)
    	SoundData
    	{
    		//"reload"			"Weapon_AWP.Reload"
    		//"empty"				"Default.ClipEmpty_Rifle"
    		"single_shot"		"Weapon_M4A1.Single"
    		"special1"			"Weapon_M4A1.Silenced"
    		"special2"			"Weapon_M4A1.Silencer_Off"
    		"special3"			"Weapon_M4A1.Silencer_On"
    	}
    
    	// Weapon Sprite data is loaded by the Client DLL.
    	TextureData
    	{
    		"weapon"
    		{
    				"font"		"CSweaponsSmall"
    				"character"	"W"
    		}
    		"weapon_s"
    		{	
    				"font"		"CSweapons"
    				"character"	"W"
    		}
    		"ammo"
    		{
    				"font"		"CSTypeDeath"
    				"character"		"N"
    		}
    		"crosshair"
    		{
    				"file"		"sprites/crosshairs"
    				"x"			"0"
    				"y"			"48"
    				"width"		"24"
    				"height"	"24"
    		}
    		"autoaim"
    		{
    				"file"		"sprites/crosshairs"
    				"x"			"0"
    				"y"			"48"
    				"width"		"24"
    				"height"	"24"
    		}
    	}
    	ModelBounds
    	{
    		Viewmodel
    		{
    			Mins	"-10 -2 -13"
    			Maxs	"30 10 0"
    		}
    		World
    		{
    			Mins	"-8 -9 -6"
    			Maxs	"29 9 8"
    		}
    	}
    }
    
    • Thanks x 1
    Bananite
  • 5y
    Tundergun avatar
    Tundergun Offline
    Member Joined 11y
    494 points Ranked 8547th
    Wonderful pack. Although the M4A1 seems to be on the left side in GG servers.

    If you could fix that, or if someone knows how to fix this; please let me know.
    Just a regular guy.

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