Next-gen Barrel

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Because I currently learn how to make next-gen model stuff, I decided to bring some of it into CSS. So here is the outcome. Don't expect to much ^^
For those who know what I did - I'm still learning ;)

The "skin" works everywhere the model is used (HL2, the Episodes ect) just copy the materials folder in the right folder.

Credits:

Valve - Original Barrel
Syncing - Normalmap and VMT

What does this do:

The skin adds a normalmap from the baked default barrel and it adds some phong.

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Credits

Key Authors
Valve
Original Barrels
Syncing
Normalmap; VMT

Submitter

Syncing avatar
Syncing Offline
Member Joined 7 years ago
7,610 points Ranked 541st

Syncing
Creator
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Category

Sub-category
Barrels icon
Barrels
Super-category
Map Props and Decals icon
Map Props and Decals

Details

Model Class
Hacked Default Model
Texture Class
Default

Stats

Posts
15
Views
9,699
Downloads
2,242
Date Added
6 years ago
Dec 29 2010 @ 11:02pm UTC
Date Modified
6 years ago
Dec 30 2010 @ 12:03am UTC

Rating

9.4
Votes
4

Ratings Breakdown

CriterionAvg.VotesRange
Overall 9.4 4 9 to 10

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