// WEapon Autoswitch toggle bind x "toggle cg_autoswitch" // Mid-range zoom toggle bind x "vstr zoomtoggle2" seta zoomtoggle2 "vstr zoomin2" seta zoomin2 "cg_zoomfov 50; +zoom; set zoomtoggle2 vstr zoomout2" seta zoomout2 "-zoom; set zoomtoggle2 vstr zoomin2" // Long-range zoom toggle bind x "vstr zoomtoggle1" seta zoomtoggle1 "vstr zoomin" seta zoomin "cg_zoomfov 10; +zoom; set zoomtoggle1 vstr zoomout" seta zoomout "-zoom; set zoomtoggle1 vstr zoomin" // DEMO RECORD toggle bind x "vstr REC" seta REC "vstr RECON" seta RECON "g_synchronousClients 1; record; set REC vstr RECOFF" seta RECOFF "g_synchronousClients 0; stoprecord; set REC vstr RECON" // SLOW MOTION (SLO-MO, Bullet-Time, Doom: RoE effect) toggle timescale "1" // realtime = 1 bind x "vstr BT" seta BT "vstr SlowMo1" seta SlowMo1 "timescale 0.0; give speed; set BT vstr SlowMo2" seta SlowMo2 "timescale 1; set BT vstr SlowMo1" // FAST MOTION (Fast-Forward effect) toggle timescale "1" // realtime = 1 bind x "vstr FastMo" seta FastMo "vstr FastMo1" seta FastMo1 "timescale 5; set FastMo vstr FastMo2" seta FastMo2 "timescale 1; set FastMo vstr FastMo1" // Plasma, Rocket & BFG Jump bind x "vstr rocketjump" seta rocketjump "centerview; cl_pitchspeed 99990000; +lookdown; +moveup; +attack; wait 2; -lookdown; -moveup; -attack; cl_pitchspeed 140; centerview"