"lang" { "Language" "English" "Tokens" { "T0A0TITLE" "HAZARD COURSE" "HL1_Chapter1_Title" "BLACK MESA INBOUND" "HL1_Chapter2_Title" "ANOMALOUS MATERIALS" "HL1_Chapter3_Title" "TTHE PORTAL DEVICE" "HL1_Chapter4_Title" "THE OFFICE WARRENS" "HL1_Chapter5_Title" "THE SECURITY COMPLEX" "HL1_Chapter6_Title" "SCREAMS AND WHISPERS" "HL1_Chapter7_Title" "FOOTFALL" "HL1_Chapter8_Title" "ON A RAIL" "HL1_Chapter9_Title" "ABANDONED SILO" "HL1_Chapter10_Title" "CHUTES AND LADDERS" "HL1_Chapter11_Title" "QUESTIONABLE ETHICS" "HL1_Chapter12_Title" "CLIFF HANGER" "HL1_Chapter13_Title" "\"YOU'RE ON YOUR OWN\"" "HL1_Chapter14_Title" "DOWN AND OUT" "HL1_Chapter15_Title" "XEN" "HL1_Chapter16_Title" "GONARCH'S LAIR" "HL1_Chapter17_Title" "INTERLOPER" "HL1_Chapter18_Title" "NIHILANTH" "HL1_Chapter19_Title" "ENDGAME" "CR27" "Black Mesa Research Facility Black Mesa, New Mexico" "VALVEIS" "Valve is:" "CR28" "SUBJECT: Gordon Freeman Male, age 27" "CR29" "EDUCATION: Ph.D., MIT, Theoretical Physics" "CR30" "POSITION: Research Associate" "CR31" "ASSIGNMENT: Anomalous Materials Laboratory" "CR32" "CLEARANCE: Level 3" "CR33" "ADMINISTRATIVE SPONSOR: Classified" "CR34" "DISASTER RESPONSE PRIORITY: Discretionary" "GAMEOVER" "SUBJECT: FREEMAN STATUS: EVALUATION TERMINATED POSTMORTEM: Subject failed to effectively utilize human assets in achievement of goal." "TRAITOR" "SUBJECT: FREEMAN STATUS: HIRED AWAITING ASSIGNMENT" "OMGYOULOSER" "SUBJECT: FREEMAN STATUS: OBSERVATION TERMINATED POSTMORTEM: Subject declined offer of employment." "GAMESAVED" "Saved..." "GAMETITLE" "Half-Life" "HZBUTTON1" "PRESS YOUR USE KEY TO PUSH A BUTTON" "HZBUTTON2" "PRESS YOUR USE KEY TO PUSH A BUTTON" "HZMOVE" "MOVE FORWARD BY PRESSING FORWARD KEY MOVE BACKWARD BY PRESSING BACKWARD KEY MOVE LEFT BY PRESSING MOVELEFT MOVE RIGHT BY PRESSING MOVERIGHT" "HZJUMP" "PRESS FORWARD KEY TO RUN FORWARD PRESS JUMP KEY TO JUMP" "HZDUCK" "PRESS FORWARD KEY TO RUN FORWARD PRESS DUCK KEY TO DUCK PRESS FORWARD + DUCK KEYS TOGETHER TO MOVE IN STEALTH MODE" "HZCOMBO" "PRESS FORWARD KEY TO RUN FORWARD PRESS JUMP KEY TO JUMP PRESS DUCK KEY TO DUCK PRESS JUMP KEY TO JUMP" "HZDUCKJUMP" "PRESS FORWARD + JUMP TOGETHER, THEN THE DUCK KEY" "HZLADDER" "PRESS FORWARD KEY TO MOVE UP LADDERS PRESS BACKWARD KEY TO MOVE DOWN LADDERS" "HZLJUMP" "WHILE MOVING FORWARD, HOLD DOWN DUCK KEY-- THEN PRESS JUMP" "HZLMOD" "BE SURE YOU PICKED UP THE LONG-JUMP MODULE AT THE BEGINNING OF THE OBSTACLE" "HZMEDKIT" "USE MED-KITS BY HOLDING DOWN THE USE KEY HOLD DOWN USE KEY UNTIL HEALTH IS AT 100 OR KIT IS DEPLETED" "HZMOMENT" "ACTIVATE WHEELS AND DIALS BY HOLDING DOWN THE USE KEY HOLD USE KEY UNTIL BRIDGE IS IN POSITION" "HZPUSH" "PRESS FORWARD KEY TO MOVE AGAINST BOX KEEP PRESSING FORWARD TO PUSH BOX" "HZPULL" "PRESS USE + BACKWARD KEYS TOGETHER TO PULL BOX BACKWARD" "HZCROWBAR" "MOVE UP TO CROWBAR PRESS ATTACK1 KEY TO BREAK OBJECTS" "HZLITEON" "PRESS FLASHLIGHT KEY TO TURN FLASHLIGHT ON" "HZLITEOFF" "PRESS FLASHLIGHT KEY AGAIN TO TURN FLASHLIGHT OFF" "HZWEAPON" "MOVE UP TO WEAPON TO PICK IT UP" "HZFIREWEAP" "PRESS ATTACK1 KEY FOR PRIMARY ATTACK PRESS ATTACK2 KEY FOR ALTERNATE ATTACK PRESS RELOAD KEY TO RELOAD AT WILL" "HZARMOR" "PRESS AND HOLD YOUR USE KEY HOLD DOWN UNTIL SUIT ARMOR IS CHARGED OR CHARGER IS DEPLETED" "HZSWIM" "PRESS YOUR FORWARD KEY AIM WITH THE MOUSE AS YOU SWIM FIND AIR IF YOU BEGIN TO LOSE HEALTH WAIT IN THE AIR UNTIL HEALTH RETURNS TO FORMER LEVEL" "HZDAMAGE" "CERTAIN TYPES OF DAMAGE WILL REGISTER ON YOUR HEADS-UP DISPLAY. DIRECTION OF DAMAGE IS INDICATED BY RED FLASHES IN THE CENTER OF YOUR SCREEN" "HZHAZARD" "RADIATION HAZARDS ACTIVATE A GEIGER COUNTER" "HZSCIENTIST" "APPROACH SCIENTIST PRESS USE KEY TO RECEIVE HEALTH FROM SCIENTIST" "HZBARNEY" "APPROACH SECURITY GUARD PRESS YOUR USE KEY TO GET HIS HELP WALK TOWARD DOOR AND GUARD WILL ACTIVATE BUTTONS" "HZTRAIN" "PRESS USE KEY TO ENGAGE TRAIN PRESS FORWARD KEY TO ACCELERATE PRESS BACKWARD KEY TO DECELERATE PRESS USE KEY AGAIN TO DISENGAGE" "HZDONE" "CONGRATULATIONS! YOU HAVE COMPLETED THE BLACK MESA HAZARD COURSE. COME BACK ANY TIME." "Spec_Map" "Map" "Spectators" "Spectators" "Unassigned" "Unassigned" "TEAMS" "TEAMS" "PLAYERS" "PLAYERS" "CLASS" "CLASS" "SCORE" "SCORE" "DEATHS" "DEATHS" "LATENCY" "PING" "VOICE" "VOICE" "Menu_OK" "OK" "Menu_Cancel" "CANCEL" "Mic_Volume" "Mic Volume" "Speaker_Volume" "Speaker Volume" "Voice_Properties" "Voice Properties" "Map_Description_not_available" "Map Description not available." "Player" "player" "Player_plural" "players" "Muted" "You have muted %s." "Unmuted" "You have unmuted %s." "No_longer_hear_that_player" "You will no longer hear that player speak." "Spec_Slow_Motion" "Slow Motion" "Spec_Replay" "Instant Replay" "Spec_Auto" "Auto" "Spectators" "Spectators" "Spec_Duck" "Press DUCK for Spectator Menu" "Spec_Help_Title" "Spectator Mode" "Spec_Help_Text" "Use the following keys to change view styles: FIRE1 - Chase next player FIRE2 - Chase previous player JUMP - Change view modes USE - Change inset window mode DUCK - Enable spectator menu In Overview Map Mode move around with: MOVELEFT - move left MOVERIGHT - move right FORWARD - zoom in BACK - zoom out MOUSE - rotate around map/target " "Spec_Mode1" "Death Camera" "Spec_Mode2" "Fixed View" "Spec_Mode3" "First Person" "Spec_Mode4" "Chase Camera" "Spec_Mode5" "Free Look" "Spec_Mode6" "Chase Map Overview" "Spec_NoTarget" "No valid targets. Cannot switch Camera Mode." "OBS_NONE" "Camera Options" "OBS_CHASE_LOCKED" "Locked Chase Camera" "OBS_CHASE_FREE" "Free Chase Camera" "OBS_ROAMING" "Free Look" "OBS_IN_EYE" "First Person" "OBS_MAP_FREE" "Free Map Overview" "OBS_MAP_CHASE" "Chase Map Overview" "SPECT_OPTIONS" "Options" "CAM_OPTIONS" "Camera Options" } }