-- EASY

-- AI Detection speed
ai_SOMSpeedRelaxed = 1.2
ai_SOMSpeedCombat = 0.3

-- Alive time
ai_RODAliveTime = 5.0
ai_RODMoveInc = 1.3
ai_RODStanceInc = 1.0
ai_RODDirInc = 1.0
ai_RODAmbientFireInc = 2.0
ai_RODKillZoneInc = -2.0

-- AI fire reaction time
ai_RODReactionTime = 0.2
ai_RODReactionDistInc = 0.1
ai_RODReactionLeanInc = 0.2
ai_RODReactionDirInc = 1.0

-- Cover fire time modifier (cover fire time specified in weapon)
ai_RODCoverFireTimeMod = 1.0

-- ROD ranges - percents of attackRange AI property
ai_RODKillRangeMod = 0.2
ai_RODCombatRangeMod = 0.6

-- Ambient fire, enemies not in the quota cannot hit the player.
ai_AmbientFireUpdateInterval = 0.5
ai_AmbientFireQuota = 2

-- Low health effect duration and health threshold
ai_RODLowHealthMercyTime = 2.5
g_playerLowHealthThreshold = 40

-- AI voice readability
ai_UseAlternativeReadability = 1

-- Player Health/Energy/Suit
g_suitCloakEnergyDrainAdjuster = 0
g_suitRecoilEnergyCost = 1
g_suitSpeedEnergyConsumption = 10
g_suitSpeedMult = 1.85

g_suitArmorHealthValue = 100.0
g_playerSuitArmorModeHealthRegenTime = 3
g_playerSuitArmorModeHealthRegenTimeMoving = 3
g_playerSuitHealthRegenTime = 6
g_playerSuitHealthRegenTimeMoving = 6
g_playerSuitHealthRegenDelay = 1

g_playerSuitEnergyRechargeTimeArmor = 0
g_playerSuitEnergyRechargeTimeArmorMoving = 0
g_playerSuitEnergyRechargeTime = .1
g_playerSuitEnergyRechargeDelay = 0

g_playerHealthValue = 200.0

g_difficultyLevel = 1
v_driverControlledMountedGuns = 1
i_noweaponlimit = 1
g_godmode = 1
i_unlimitedammo = 1