Team Fortress 2 Icon TF2 Script

Pyroland for every TF2 map script (2017)

Attention Gamer! We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending The Nooby Player points.
  • Post: Give The Nooby Player your thoughts on this Script.
  • Vote: Help The Nooby Player win the Monthly Awards.
  • Rate: Give this Script a rating out of 10.
  • Flag: Alert moderators and warn members of a problem with this Script.
  • Watch: Get notified when this Script is updated.
Mascot

Stop Lurking!

Sign up

Already a Bananite? Login

116 lines | 3 kb | Raw Code
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
"VisionFilterShadersMapWhitelist"
{
        "arena_badlands.bsp"            "1"
        "arena_byre.bsp"                "1"
        "arena_granary.bsp"             "1"
        "arena_lumberyard.bsp"          "1"
        "arena_nucleus.bsp"             "1"
        "arena_offblast_final.bsp"      "1"
        "arena_ravine.bsp"              "1"
        "arena_sawmill.bsp"             "1"
        "arena_watchtower.bsp"          "1"
        "arena_well.bsp"                "1"
       
        "ctf_2fort.bsp"                 "1"
        "ctf_2fort_invasion.bsp"        "1"
        "ctf_doublecross.bsp"           "1"
        "ctf_foundry.bsp"               "1"
        "ctf_gorge.bsp"                 "1"
        "ctf_hellfire.bsp"              "1"
        "ctf_landfall.bsp"              "1"
        "ctf_sawmill.bsp"               "1"
        "ctf_thundermountain.bsp"       "1"
        "ctf_turbine.bsp"               "1"
        "ctf_well.bsp"                  "1"
       
        "cp_5gorge.bsp"                 "1"
        "cp_badlands.bsp"               "1"
        "cp_coldfront.bsp"              "1"
        "cp_dustbowl.bsp"               "1"
        "cp_egypt_final.bsp"            "1"
        "cp_fastlane.bsp"               "1"
        "cp_foundry.bsp"                "1"
        "cp_freight_final1.bsp"         "1"
        "cp_gorge.bsp"                  "1"
        "cp_gorge_event.bsp"            "1"
        "cp_granary.bsp"                "1"
        "cp_gravelpit.bsp"              "1"
        "cp_gullywash_final1.bsp"       "1"
        "cp_junction_final1.bsp"        "1"
        "cp_manor_event.bsp"            "1"
        "cp_metalworks.bsp"             "1"
        "cp_mountainlab.bsp"            "1"
        "cp_powerhouse.bsp"             "1"
        "cp_process_final.bsp"          "1"
        "cp_snakewater_final1.bsp"      "1"
        "cp_snowplow.bsp"               "1"
        "cp_standin_final.bsp"          "1"
        "cp_steel.bsp"                  "1"
        "cp_sunshine.bsp"               "1"
        "cp_sunshine_event.bsp"         "1"
        "cp_vanguard.bsp"               "1"
        "cp_well.bsp"                   "1"
        "cp_yukon_final.bsp"            "1"
       
        "koth_badlands.bsp"             "1"
        "koth_harvest_event.bsp"        "1"
        "koth_harvest_final.bsp"        "1"
        "koth_highpass.bsp"             "1"
        "koth_king.bsp"                 "1"
        "koth_lakeside_event.bsp"       "1"
        "koth_lakeside_final.bsp"       "1"
        "koth_maple_ridge_event.bsp"    "1"
        "koth_moonshine_event.bsp"      "1"
        "koth_nucleus.bsp"              "1"
        "koth_probed.bsp"               "1"
        "koth_sawmill.bsp"              "1"
        "koth_suijin.bsp"               "1"
        "koth_viaduct.bsp"              "1"
        "koth_viaduct_event.bsp"        "1"
       
        "pl_badwater.bsp"               "1"
        "pl_barnblitz.bsp"              "1"
        "pl_borneo.bsp"                 "1"
        "pl_cactuscanyon.bsp"           "1"
        "pl_fifthcurve_event.bsp"       "1"
        "pl_frontier_final.bsp"         "1"
        "pl_goldrush.bsp"               "1"
        "pl_hoodoo_final.bsp"           "1"
        "pl_snowycoast.bsp"             "1"
        "pl_swiftwater_final1.bsp"      "1"
        "pl_thundermountain.bsp"        "1"
        "pl_upward.bsp"                 "1"
       
        "plr_hightower.bsp"             "1"
        "plr_hightower_event.bsp"       "1"
        "plr_nightfall_final.bsp"       "1"
        "plr_pipeline.bsp"              "1"
       
        "mvm_bigrock.bsp"               "1"
        "mvm_coaltown.bsp"              "1"
        "mvm_decoy.bsp"                 "1"
        "mvm_ghost_town.bsp"            "1"
        "mvm_mannhattan.bsp"            "1"
        "mvm_mannworks.bsp"             "1"
        "mvm_rottenburg.bsp"            "1"
       
        "rd_asteroid.bsp"               "1"    
        "pass_brickyard.bsp"            "1"
        "pass_district.bsp"             "1"
        "pass_timbertown.bsp"           "1"
       
       
        "pd_pit_of_death_event.bsp"     "1"
        "pd_watergate.bsp"              "1"
       
        "cp_cloak.bsp"                  "1"
        "cp_degrootkeep.bsp"            "1"
        "sd_doomsday.bsp"               "1"
        "sd_doomsday_event.bsp"         "1"
        "tc_hydro.bsp"                  "1"
       
        "itemtest.bsp"                  "1"
        "mvm_example.bsp"               "1"
        "tr_dustbowl.bsp"               "1"
        "tr_target.bsp"                 "1"
}
An updated version of mtp.cfg so that Pyroland is visible and available on every known VALVe and Community map ever made, as of February 2017.

It will also be updated whenever a new map comes out, or if a map is missing.

NOTE: The code within the file has been organized so it can be easy to modify.

Screenshots:
cp_process_final
ctf_doublecross

Instructions on how to install:
  1. Download the file
  2. Right click on the mtp.cfg file and click on "Copy"
  3. Now go to your "Team Fortress 2" folder
  4. Go to the "tf" folder, then "cfg" folder
  5. Right click anywhere while in the "cfg" folder and click "Paste"
  6. Done!

Feedback is appreciated, please and thank you!

Posts

  • 5d
    p3rkzitos avatar
    p3rkzitos Offline
    Member Joined 3mo
    180 points Ranked 18422nd
    Report post
    Already done before
    http://gamebanana.com/textures/3928


    (PS: You have to give correct credits, not funny credits. Credit to yourself and the Captain Capone, the Original Author.)
    Dude Perfect
  • 8d
    gamer00218 avatar
    gamer00218 Offline
    Member Joined 6y
    Report post
    Nothings happening for me when i drop it in.
    Bananite
  • 28d
    ScrapEngineer avatar
    Member Joined 5mo
    241 points Ranked 14867th
    Report post
    VALVe can be lazy/forgetful, this fixes one of their laziness/forgetfulness issues.
    Boxcar Bomber Enthusiast.
  • 2mo
    The Nooby Player avatar
    Member Joined 3y
    140 points Ranked 21736th
    Report post
    Posted by Testsubject276

    So, does this make every map Pyroland compatible when you wear a Pyroland cosmetic or weapon, or does it just turn it on all the time even if you're wearing any?
    For every known official valve and community 
    map in the game, yes.

    Hope this helps!
    Bananite
  • 2mo
    The Nooby Player avatar
    Member Joined 3y
    140 points Ranked 21736th
    Report post
    Posted by PinkScug17

    would you mind adding instructions on how to use this?
    Instructions added!
    Bananite
  • 2mo
    The Nooby Player avatar
    Member Joined 3y
    140 points Ranked 21736th
    Report post
    Posted by Skelemate

    Is there a way to stop seeing pyroland if you wear the pyrovision? I'm ok with the high pitch voices and particle for the most part, i just dont like the textures on maps.
    Yeah, it's quite easy actually.

    You just have to delete all the lines in the mtp.cfg file, save it as that, then you're good to go!
    Bananite
  • 2mo
    PinkScug17 avatar
    PinkScug17 Offline
    Member Joined 1y
    138 points Ranked 22341st
    Report post
    would you mind adding instructions on how to use this?
    Getting Mods
  • 2mo
    404: User Not Found avatar
    404: User Not Found avatar Dave's Here
    Member Joined 6y
    1,339 points Ranked 3444th
    19 medals 2 rare
    • Reached 50 subscribers Medal icon
    • 6 years a member Medal icon
    • GAMEBANANA Spray Contest Entrant Medal icon
    • Tooler of the Month, January 2013 Medal icon
    • Tutor of the Month, March 2013 Medal icon
    • Texturer of the Month, May 2013 Medal icon
    Report post
    Posted by Skelemate

    Is there a way to stop seeing pyroland if you wear the pyrovision? I'm ok with the high pitch voices and particle for the most part, i just dont like the textures on maps.
    There's a TXT file somewhere that controls the Pyrovision texture replacements (i.e. "texture1" > "pyrolandversionoftexture1"). Find that, edit that. Just replace the pyrovision texture names with the normal ones so when you enable Pyrovision the textures don't change.

    As for the overlay, should also be hidable given you find the overlay and edit the VMT and add "$nodraw" "1" to it. I believe that'll hide it.
    Anon commenting is 4 fuckgoofs
  • 2mo
    Testsubject276 avatar
    Testsubject276 avatar Offline
    Member Joined 2y
    941 points Ranked 4788th
    21 medals 2 legendary 4 rare
    • Returned 5000 times Medal icon
    • Submitted 100 Sounds Medal icon
    • Submitted 50 Sounds Medal icon
    • Returned 1000 times Medal icon
    • Reached 50 subscribers Medal icon
    • 10 submissions featured Medal icon
    Report post
    So, does this make every map Pyroland compatible when you wear a Pyroland cosmetic or weapon, or does it just turn it on all the time even if you're wearing any?
    Many ideas. Such little skill. avatar
    Mantra
    Many ideas. Such little skill.
  • 2mo
    Skelemate avatar
    Skelemate Offline
    Member Joined 11mo
    Report post
    Is there a way to stop seeing pyroland if you wear the pyrovision? I'm ok with the high pitch voices and particle for the most part, i just dont like the textures on maps.
    Bananite

Share

Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share

Credits

Original Authors
VALVe
For creating the original script

Submitter

The Nooby Player avatar
Member Joined 3y
140 points Ranked 21736th

The Nooby Player
Redistributor
Are you the owner? Request Ownership
Send a Private Message to the submitter

Category

Stats

Posts
10
Views
628
Date Added
2mo
Date Modified
2mo

Rating

  • Not yet rated