Half-Life: Source Icon HL:S Script

Original Chapter Titles (Source)

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The original chapter titles, based off of the E3 demos and the titles.txt in the original Half-Life: Day One files.

205 lines | 6 kb | Raw Code
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"lang"
{
"Language" "English"
"Tokens"
{
"T0A0TITLE"     "HAZARD COURSE"
"HL1_Chapter1_Title"    "BLACK MESA INBOUND"
"HL1_Chapter2_Title"    "ANOMALOUS MATERIALS"
"HL1_Chapter3_Title"    "TTHE PORTAL DEVICE"
"HL1_Chapter4_Title"    "THE OFFICE WARRENS"
"HL1_Chapter5_Title"    "THE SECURITY COMPLEX"
"HL1_Chapter6_Title"    "SCREAMS AND WHISPERS"
"HL1_Chapter7_Title"    "FOOTFALL"
"HL1_Chapter8_Title"    "ON A RAIL"
"HL1_Chapter9_Title"    "ABANDONED SILO"
"HL1_Chapter10_Title"   "CHUTES AND LADDERS"
"HL1_Chapter11_Title"   "QUESTIONABLE ETHICS"
"HL1_Chapter12_Title"   "CLIFF HANGER"
"HL1_Chapter13_Title"   "\"YOU'RE ON YOUR OWN\""
"HL1_Chapter14_Title"   "DOWN AND OUT"
"HL1_Chapter15_Title"   "XEN"
"HL1_Chapter16_Title"   "GONARCH'
S LAIR"
"
HL1_Chapter17_Title"   "INTERLOPER"
"
HL1_Chapter18_Title"   "NIHILANTH"
"
HL1_Chapter19_Title"   "ENDGAME"

"
CR27"                  "Black Mesa Research Facility
Black Mesa, New Mexico"
"
VALVEIS"               "Valve is:"
"
CR28"                  "SUBJECT:
Gordon Freeman
Male, age 27"
"
CR29"                  "EDUCATION:
Ph.D., MIT, Theoretical Physics"
"
CR30"                  "POSITION:
Research Associate"
"
CR31"                  "ASSIGNMENT:
Anomalous Materials Laboratory"
"
CR32"                  "CLEARANCE:
Level 3"
"
CR33"                  "ADMINISTRATIVE SPONSOR:
Classified"
"
CR34"                  "DISASTER RESPONSE PRIORITY:
Discretionary"
"
GAMEOVER"              "SUBJECT:  FREEMAN

STATUS:  EVALUATION TERMINATED

POSTMORTEM:
Subject failed to effectively utilize
human assets in achievement of goal."
"
TRAITOR"               "SUBJECT:  FREEMAN

STATUS:  HIRED

AWAITING ASSIGNMENT"
"
OMGYOULOSER"           "SUBJECT:  FREEMAN

STATUS:  OBSERVATION TERMINATED

POSTMORTEM:
Subject declined offer of employment."

"
GAMESAVED"             "Saved..."

"
GAMETITLE"             "Half-Life"

"
HZBUTTON1"             "PRESS YOUR USE KEY TO PUSH A BUTTON"
"
HZBUTTON2"             "PRESS YOUR USE KEY TO PUSH A BUTTON"
"
HZMOVE"                "MOVE FORWARD BY PRESSING FORWARD KEY
MOVE BACKWARD BY PRESSING BACKWARD KEY
MOVE LEFT BY PRESSING MOVELEFT
MOVE RIGHT BY PRESSING MOVERIGHT"
"
HZJUMP"                "PRESS FORWARD KEY TO RUN FORWARD
PRESS JUMP KEY TO JUMP"
"
HZDUCK"                "PRESS FORWARD KEY TO RUN FORWARD
PRESS DUCK KEY TO DUCK
PRESS FORWARD + DUCK KEYS TOGETHER
TO MOVE IN STEALTH MODE"
"
HZCOMBO"               "PRESS FORWARD KEY TO RUN FORWARD
PRESS JUMP KEY TO JUMP
PRESS DUCK KEY TO DUCK
PRESS JUMP KEY TO JUMP"
"
HZDUCKJUMP"            "PRESS FORWARD + JUMP TOGETHER,
THEN THE DUCK KEY"
"
HZLADDER"              "PRESS FORWARD KEY TO MOVE UP LADDERS
PRESS BACKWARD KEY TO MOVE DOWN LADDERS"
"
HZLJUMP"               "WHILE MOVING FORWARD,
HOLD DOWN DUCK KEY--
THEN PRESS JUMP"
"
HZLMOD"                "BE SURE YOU PICKED UP THE LONG-JUMP MODULE
AT THE BEGINNING OF THE OBSTACLE"
"
HZMEDKIT"              "USE MED-KITS BY HOLDING DOWN THE USE KEY
HOLD DOWN USE KEY UNTIL HEALTH IS
AT 100 OR KIT IS DEPLETED"
"
HZMOMENT"              "ACTIVATE WHEELS AND DIALS
BY HOLDING DOWN THE USE KEY
HOLD USE KEY UNTIL BRIDGE IS IN POSITION"
"
HZPUSH"                "PRESS FORWARD KEY TO MOVE AGAINST BOX
KEEP PRESSING FORWARD TO PUSH BOX"
"
HZPULL"                "PRESS USE + BACKWARD KEYS TOGETHER
TO PULL BOX BACKWARD"
"
HZCROWBAR"             "MOVE UP TO CROWBAR
PRESS ATTACK1 KEY TO BREAK OBJECTS"
"
HZLITEON"              "PRESS FLASHLIGHT KEY
TO TURN FLASHLIGHT ON"
"
HZLITEOFF"             "PRESS FLASHLIGHT KEY AGAIN
TO TURN FLASHLIGHT OFF"
"
HZWEAPON"              "MOVE UP TO WEAPON TO PICK IT UP"
"
HZFIREWEAP"            "PRESS ATTACK1 KEY FOR PRIMARY ATTACK
PRESS ATTACK2 KEY FOR ALTERNATE ATTACK
PRESS RELOAD KEY TO RELOAD AT WILL"
"
HZARMOR"               "PRESS AND HOLD YOUR USE KEY
HOLD DOWN UNTIL SUIT ARMOR IS CHARGED
OR CHARGER IS DEPLETED"
"
HZSWIM"                "PRESS YOUR FORWARD KEY
AIM WITH THE MOUSE AS YOU SWIM
FIND AIR IF YOU BEGIN TO LOSE HEALTH
WAIT IN THE AIR UNTIL HEALTH
RETURNS TO FORMER LEVEL"
"
HZDAMAGE"              "CERTAIN TYPES OF DAMAGE WILL REGISTER
ON YOUR HEADS-UP DISPLAY.
DIRECTION OF DAMAGE IS INDICATED BY RED
FLASHES IN THE CENTER OF YOUR SCREEN"
"
HZHAZARD"              "RADIATION HAZARDS
ACTIVATE A GEIGER COUNTER"
"
HZSCIENTIST"           "APPROACH SCIENTIST
PRESS USE KEY TO RECEIVE HEALTH FROM SCIENTIST"
"
HZBARNEY"              "APPROACH SECURITY GUARD
PRESS YOUR USE KEY TO GET HIS HELP
WALK TOWARD DOOR AND GUARD
WILL ACTIVATE BUTTONS"
"
HZTRAIN"               "PRESS USE KEY TO ENGAGE TRAIN
PRESS FORWARD KEY TO ACCELERATE
PRESS BACKWARD KEY TO DECELERATE
PRESS USE KEY AGAIN TO DISENGAGE"
"
HZDONE"                "CONGRATULATIONS!
YOU HAVE COMPLETED
THE BLACK MESA HAZARD COURSE.
COME BACK ANY TIME."

"
Spec_Map"              "Map"
"
Spectators"            "Spectators"
"
Unassigned"            "Unassigned"
"
TEAMS"                 "TEAMS"
"
PLAYERS"               "PLAYERS"
"
CLASS"                 "CLASS"
"
SCORE"                 "SCORE"
"
DEATHS"                "DEATHS"
"
LATENCY"               "PING"
"
VOICE"                 "VOICE"
"
Menu_OK"               "OK"
"
Menu_Cancel"           "CANCEL"
"
Mic_Volume"            "Mic Volume"
"
Speaker_Volume"        "Speaker Volume"
"
Voice_Properties"      "Voice Properties"
"
Map_Description_not_available"         "Map Description not available."
"
Player"                "player"
"
Player_plural"         "players"
"
Muted"                 "You have muted %s."
"
Unmuted"               "You have unmuted %s."
"
No_longer_hear_that_player"    "You will no longer hear that player speak."
"
Spec_Slow_Motion" "Slow Motion"

"
Spec_Replay" "Instant Replay"
"
Spec_Auto" "Auto"
"
Spectators" "Spectators"
"
Spec_Duck"     "Press DUCK for Spectator Menu"
"
Spec_Help_Title" "Spectator Mode"
"
Spec_Help_Text"  "Use the following keys to change view styles:

 FIRE1 - Chase next player
 FIRE2 - Chase previous player
 JUMP - Change view modes
 USE - Change inset window mode
 
 DUCK  - Enable spectator menu
 
In Overview Map Mode move around with:

 MOVELEFT - move left
 MOVERIGHT - move right
 FORWARD - zoom in
 BACK - zoom out
 MOUSE - rotate around map/target
"

"
Spec_Mode1"    "Death Camera"
"
Spec_Mode2"    "Fixed View"
"
Spec_Mode3"    "First Person"
"
Spec_Mode4"    "Chase Camera"
"
Spec_Mode5"    "Free Look"
"
Spec_Mode6" "Chase Map Overview"
"
Spec_NoTarget" "No valid targets. Cannot switch Camera Mode."
"
OBS_NONE" "Camera Options"
"
OBS_CHASE_LOCKED" "Locked Chase Camera"
"
OBS_CHASE_FREE" "Free Chase Camera"
"
OBS_ROAMING" "Free Look"
"
OBS_IN_EYE" "First Person"
"
OBS_MAP_FREE" "Free Map Overview"
"
OBS_MAP_CHASE" "Chase Map Overview"
"
SPECT_OPTIONS" "Options"
"
CAM_OPTIONS" "Camera Options"
}
}
Copy/paste this into your steamapps\USERNAME\half-life source\hl1\resource\hl1_english.txt folder. If that file does not exist, create one.

Key of changed titles:

Unforeseen Consequences = The Portal Device

Office Complex = The Office Warrens

"We've Got Hostiles" = The Security Complex

Blast Pit = Screams and Whispers

Power Up = Footfall

Apprehension = Abandoned Silo

Residue Processing = Chutes and Ladders

Surface Tension = Cliff Hanger

"Forget About Freeman!" = "You're on your own"

Lambda Core = Down and Out

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Valve
Original titles, game
Rampage470
The script

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