Counter-Strike 1.6 Icon CS1.6 Project

de_school

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Updates

Project Discontinued
  • Posted Map files online
Sorry but I haven't figured out the problem... I tried, but it didn't. I left map files on this page so you can continue this project and figure out the problem. PM me for ownership. Thank you for supporting this project. :(

Thanks to:

Cd5ssmffan
C A T
And many more that viewed this page.
TheGoldHox avatar
TheGoldHox Offline
Member Joined 2mo
TheGoldHox
1mo
Project Update
  • I'm stuck at figuring out the problems. :c
I still don't know what is cause of the problem. If I would not be able to figure out what is causing the problem, I will have to cancel this project. I will upload map files ( JMF, MAP, BSP, Models, WADs) so you can help figuring out the problem. Thanks in advance.
TheGoldHox avatar
TheGoldHox Offline
Member Joined 2mo
TheGoldHox
1mo

Counter-Strike 1.6 Map

Info:

  • Mode: Bomb Scenario
  • CT Spawn - Front Yard
  • T Spawn - Still Being planned (Somewhere inside the School)
  • Bomb Site A - One of the classrooms
  • Bomb Site B - Chemistry Lab
Currently Working On:
Front yard - 40% Complete

Entrance - 55% Complete

Playground - 0% Complete

Main Hall - 19% Complete


SUPPORT ME:

MY PATREON: Adf.ly - No Adf.ly :(

MY YOUTUBE: Adf.ly - No Adf.ly :(

MAP FILES (Support)- Here

MAP FILES (Without Adf.ly)- Here

Todos

Rotating Doors With Transparent Glass
Figure out the problem

Posts

  • 1mo
    Cd5ssmffan avatar
    Cd5ssmffan avatar Offline
    Mapstart Flag Affiliation: Mapstart
    Member Joined 2y
    459 points Ranked 9270th
    I couldn't open the map in-game because I don't have jos.wad, nor did you supply it in the download. Here's a tip: In your compile log, CSG should say which wads are required to run the map if that's any help.

    In the editor, the map was off the grid and there were extremely long brushes at crazy points on the grid like 16000 and 20000. Then I noticed you had no skybox sealing the map.. So I put two and two together. You should create a proper skybox, and from the looks of it, improve your brushwork. It needs a lot of cleaning up, this will help with performance also it's easier to work with.
    www.cd5ssmffan.net
  • 1mo
    Cd5ssmffan avatar
    Cd5ssmffan avatar Offline
    Mapstart Flag Affiliation: Mapstart
    Member Joined 2y
    459 points Ranked 9270th
    You are making really good progress! (unlike me lol)

    Will you playtest with people here before release?
    • Agree x 1
    • Thanks x 1
    www.cd5ssmffan.net
  • 2mo
    Cd5ssmffan avatar
    Cd5ssmffan avatar Offline
    Mapstart Flag Affiliation: Mapstart
    Member Joined 2y
    459 points Ranked 9270th
    Rotating doors with breakable glass? Good luck
    • Interesting x 1
    www.cd5ssmffan.net
  • 2mo
    C A T avatar
    C A T avatar Offline
    Member Joined 1y
    Lookin good, try to look into some custom textures. 
    • Agree x 1
    • Helpful x 1
    • Thanks x 1
    Poop

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TheGoldHox
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Category

Details

Completion
10%
Development State

Stats

Posts
10
Views
566
Date Added
2mo
Date Modified
1mo
Date Updated
1mo
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