Sk8park Prefabs Set

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A set of prefabs for skateparks

As an ex skater, I would like to share with you my skatepark ramps prefabs. :) These prefabs are compatible with **every GoldSource Engine based game (included Mods)**. THIS PACK INCLUDES: =================== - A half pipe; - A quarter pipe; - A drop ramp; - 4 different types of funboxes; - 3 rails with different lenght; - 2 different types of jump ramps; - A detailed city stairway; - A WAD file with few custom textures. Each prefab has been _fully optimized_ with **NULL** and **BEVEL** textures, to reduce WPolys where possible and where needed. -------------------------- To use these prefabs _you need_ the "[Vluzacn's ZHLT (VHLT)](http://forums.svencoop.com/showthread.php/38059-ARCHIVE-Custom-ZHLT-by-vluzacn "Vluzacn's ZHLT (VHLT)")" tools. I've used the "**func\_detail**" entity, and it doesn't exist in the standard GoldSource games' FGDs nor in the ZHLT FGD. Also, I **do not recommend** to use all of the prefabs in a single zone of the map (try to cut the VIS with walls/solids instead), otherwise the WPolys could go too high (1180 more or less). It is recommended to stay below 900 WPolys in every place of the map. -------------------------- Thank you, and have fun sk8ing! :P

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  • 4y
    AlcyToronto avatar
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    A really nice job, mate!

    10/10

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    fair-player and mapper
  • 4y
    Alberto309 avatar
    Alberto309 avatar Offline
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    Alberto309 avatar
    Alberto309
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    Sapientia Studio
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    > **Posted by captain0terror**

    > Awesomeness Berto! =P

    Thanks a lot, Bert! :D

    > BTW random unrelated question: you plan to do any modeling for source ever? (i'm trying to learn Blender and failing...)

    As soon as I have a damn new pc in my hands I'll try to do something for sure! ;)
    And, yeah, I use Blender too sometimes to give a better shape to my models. But it's really difficult for me. :/

    Thanks a lot for your comment and for the rating, mate! I appreciated it. <3
    • Agree x 1
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    Gamer since 1995 avatar
    Mantra
    Gamer since 1995
  • 4y
    captain0terror avatar
    Member Joined 6y
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    Awesomeness Berto! =P

    BTW random unrelated question: you plan to do any modeling for source ever? (i'm trying to learn Blender and failing...)

    10/10

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    Bananite

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Authors
Alberto309 avatar Sapientia Studio Flag
Sapientia Studio
Alberto309 avatar Offline
Sapientia Studio Flag Affiliation: Sapientia Studio
Member Joined 10y
45,694 points Ranked 87th
28 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 3rd Place - Winter Props/Prefabs Contest Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • 4th Place - GameBanana Around the Globe Contest Medal icon
  • Useful Props & Prefabs Contest Entrant Medal icon
Prefaber/Mapper.
eMuZa
eMuZa Offline
Member Joined 4y
636 points Ranked 6969th
Some textures.
Valve
All the other textures.
Special Thanks
eMuZa
eMuZa Offline
Member Joined 4y
636 points Ranked 6969th
Creation of specific textures for me.
GameBanana
Let me share my works.

Submitter

Alberto309 avatar
Alberto309 avatar Offline
Sapientia Studio Flag Affiliation: Sapientia Studio
Member Joined 10y
45,694 points Ranked 87th
28 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 3rd Place - Winter Props/Prefabs Contest Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • 4th Place - GameBanana Around the Globe Contest Medal icon
  • Useful Props & Prefabs Contest Entrant Medal icon

Alberto309 avatar
Alberto309
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Sapientia Studio

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Posts
3
Views
2,534
Downloads
424
Date Added
4y

Scores

92 bScore
10 Rating

6 voters

DevNotes

SOFTWARES USED: Gimp 2, Counter-Strike 1.6 (testing), Valve Hammer Editor 3.5 Custom Build, Vluzacn's ZHLT v31.

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