Counter-Strike Condition Zero IK

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Counter-Strike Condition Zero IK Rig

Please read!

Okay so here i present you a rig made from Counter-Strike Condition Zero original mesh with re-rigged and added helpers and all wrist twists and little sleeves to give it more space to play around with it alltho if you don't want them you can just go to layers tab and go meshes tab and hide sleeves meshes then it won't export them.

This ain't no masterpiece of rigging or models, what do you expect from that old game and old model but i wanted to do mostly classic looking.

It has alot of verticle bugs but ain't all old goldsource original models have? also it is not a beautiful mesh from around but from Firstperson view it will look alot like the original hands when used to animate.

Includes all textures, original 512x510 hands texture and sleeve's own texture which I made first to be in Counter-Strike 1.6.

Also it is GoldSource friendly rig, you don't need to freeze or un-freeze anything while using it neither hide or un-hide just export.

Little bit about exporting! When you are going to export to smd with this rig a error pops up (my lazyness on rigging) but the error won't mean anything still every bone and every verticle will be exported into smd.

Little picture about the error, which you don't need to mind while using this.



This window only says that the bones and meshes have been mirrored sometime back actually when i was making the right hand i just copied and mirrored it to be left hand (which actually works fine) but you don't need to be scared it broke.

It has also my self made wrist rotation setup which I don't suggest to touch just leave them alone but if must you can change bits or placements with them (I don't suggest doing so)



It does what it does and works by it self.

This rig is supposed to be used in Autodesk 3ds Max 2012 version but I think it works on newer ones also!

If you have any questions about this PM me and i will try to answer my best for them.

Anyways further due, Have plenty of fun with this and use it to revive the oldschool models and enhanced animations with this, mainly made this to you all to use it and fight the fked up shit ports that is being ported full in Counter-Strike and Condition Zero category.

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Credits

Original Authors
VALVE
Models, Textures
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Mak3ttaja avatar
Mak3ttaja avatar Offline
Member Joined 7y
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Rigging, Sleeves

Submitter

Mak3ttaja avatar
Mak3ttaja avatar Offline
Member Joined 7y
5,553 points Ranked 813rd
22 medals 3 rare
  • Returned 1000 times Medal icon
  • 6 years a member Medal icon
  • Submitted 50 Skins Medal icon
  • Halloween Skinning Contest Submitter Medal icon
  • Tutorial Contest Entrant Medal icon
  • Sci-Fi Skinning Contest Entrant Medal icon

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Mak3ttaja

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Category

Details

UV Mapped
Yes
Textured
Yes
Rigged/Animated
Yes

Attributes

Polycount
Low
Format
3DS
Aesthetic
Realistic
Texture Type
Texture Format
BMP

Stats

Posts
0
Views
417
Downloads
17
Date Added
24d
Date Modified
24d

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