L4D2 Fire Engine

just copy the models and materials folders into:

C:\Program Files (x86)\Steam\steamapps\common\left 4 dead 2\left4dead2\

Download 11 mb

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  • |Marca| avatar
    |Marca| Offline
    1,144 points Ranked 3379th
    Member Joined 2 years ago

    Hey. Does this only work for L4D2? I'd really like to use it in my CS:S map :D

    9.83/10

    Alit is ma Ginga!
  • yaznee avatar
    yaznee avatar Offline
    22,839 points Ranked 181st
    Member Joined 5 years ago

    Posted by thenone Thanks for rating it Yaznee.

    You're welcome, it's a model worth rating :)

    9.50/10

    Im Lost! avatar
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  • thenone avatar
    thenone Offline
    170 points Ranked 15550th
    Member Joined 5 years ago

    Thanks for rating it Yaznee.

    Bananite
  • yaznee avatar
    yaznee avatar Offline
    22,839 points Ranked 181st
    Member Joined 5 years ago

    Impressive :)

    9.50/10

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  • thenone avatar
    thenone Offline
    170 points Ranked 15550th
    Member Joined 5 years ago

    Thanks man. Although, I now noticed some things I forgot to fix, but if someone's honestly going to use it in a project I can fix them, otherwise, meh.

    Bananite
  • brett360 avatar
    brett360 avatar Offline
    5,295 points Ranked 721st
    Member Joined 3 years ago

    Holy shit this is neat. Good work!

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Credits

Key Authors
thenone
ALL

Submitter

thenone avatar
thenone Offline
170 points Ranked 15550th
Member Joined 5 years ago

thenone
Creator

Category

Rating

9.83/10

Details

Polycount
13,000
UV Mapped
Yes
Textured
Yes
Rigged/Animated
Yes

Stats

Posts
6
Views
3,959
Downloads
893
Date Added
3 years ago
Date Modified
3 years ago

DevNotes

  • There are a few parts(pistons, the ladder, joysticks, etc) that allow manipulation of the model through game entities(move, rotate, button) to act like a fire truck. Also for fading.
  • The ladder portion is animated(extend).
  • Two skins for light model, lights on/off.
  • Comes with the ability to add an envmap for when the lights are on. You have to generate that after placed in map. Then extract the hdr vtf out of the .bsp file.
  • If you want to modify the model to make it better, please do, let me see it ;)
  • no LODs unfortunately. *Pretty much done with it, add to it! The poly counts are high, but it's more of a showpiece anyways, not just another sedan. Plus the ladder... ;)

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