ACWR Textured

The textures for a model of an ACWR by sandman which I did for some practice.

These are only the textures. I decided not to include the model with this pack to ensure I never had any license issues on my first submission. Grab the model here - http://gamebanana.com/models/2666

I am still a rookie when it comes to texturing but I am open to suggestion, please, leave a comment! :D

Oh noes! You're not a Member!

Want access to cool stuff? As a member you can:

  • Post. Give the submitter your thoughts on this Model.
  • Say Thanks. Show your appreciation by sending the submitter points.
  • Stamp Posts. Let other posters know what you think of their posts.
  • Rate. Give this Model a rating out of 10.
  • Flag. Alert moderators and warn members of a problem with this Model.
  • Vote. Vote the submitter for the Monthly Awards.
  • Subscribe. Get notified when this submitter submits again.

Interested? Register or Login

Comments

  • Mr.Hardcore's Levels
    • P1: Beggar
      Points: 112
    • C1: Member
    • A2: Tenderfoot
      Account Age: 12 months
    Posted 11 months ago

    Notes:

    • I say too many verticles, but not problem :)
    newbie modeler ^^
  • Blur.'s Levels
    • P2: Drudge
      Points: 2,331
    • E2: Guide
      EF: 20
    • C1: Member
    • A4: Graduate
      Account Age: 2 years
    Posted 11 months ago

    Yeah, your base is too cloudy and it seems to represent stone/concrete. Always be 100% sure to get the contrast of the base right before you start. It's very vital that you get that right. There are multiple tutorials in the devhub section for metal bases and such. And, sharpen those highlights, don't just go over the body with a massive dodge brush.

    Anyhow, this is how stuff works; super slow. Some people catch on and improve really fast.

    • Agree x 1
  • Predator_828's Levels
    • P1: Beggar
      Points: 27
    • C1: Member
    • A5: Veteran
      Account Age: 5 years
    Posted 11 months ago

    Posted by Mr.Rifleman

    Metal parts more look like stone than metal and it's cloudy a bit in my opinion.

    Thanks for the input I am going to redo that part. It never came out the way I intended it too. Thanks for the feedback.

    User Title
    828 Studios
  • Mr.Rifleman's Levels
    • P2: Drudge
      Points: 5,249
    • E1: Helper
      EF: 5
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted 11 months ago

    Metal parts more look like stone than metal and it's cloudy a bit in my opinion.

    • Agree x 2
    • Helpful x 1
    Soviet weapons fan
  • Ossian.'s Levels
    • P1: Beggar
      Points: 864
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 11 months ago

    damn you've improved allot since the last time I saw your work, great work Pr3d

    Sorrow

Credits

Submitter
Predator_828's Levels
  • P1: Beggar
    Points: 27
  • C1: Member
  • A5: Veteran
    Account Age: 5 years
Predator_828 (Creator/Co-creator)
Key Authors
Predator_828
Textures
Sandman
Model & UV Map
Tenoyl
Battle Sights

Rating

8.00/10
Based off 1 rating(s)

Additional Info

Tricount
0
Polycount
0
UV Mapped
Yes
Textured
Yes
Rigged/Animated
N/A

Stats

Post Count
5
ViewCount
3,530
Downloads
765
Date Added
11 months ago
Date Modified
11 months ago

License

You can do whatever you want with these textures, just don't go and sell them for money or upload them to a site that you have to pay to download.

Share

Embed Code
Code to use:

More embeddable images

Bookmark and Share