I had many projects, maps, models, mess arounds over past few years while learning modelling in source, had many more projects on my mind had models done for them but never really happened, had these lying around on my DVD disc for years, so instead of dying out I decided to let them free into public so people can use/re-use/remake/edit/learn from them, you are free to edit them and repost/re-release/use in your own projects. What's so special about this pack? Here's what: *Includes 3ds max 2011 RAW files (so you can edit them). *Includes smd files with QC ready (so you can optimize and recompile as much as you wish) *Includes Models and Materials. Even though it's so free to use and take them, please if you edit them or re-release give me some credit. This is my last model pack (not that I had many of them really). Although it seems like 100% working and good to compile, I wouldn't suggest taking these as PROPER methods for modelling/texturing, these are not made in a professional way, these were made in lazy way just so it looks okay in game, though you can learn stuff like shapes/collision models/compiling/qc writing from these.
Stupid banana lets only 10 screenshots, so have a look at video here to see all models: http://youtu.be/tJs0MkF6f6k