Sci Fi Silencer
Sci Fi Silencer
A silencer based upon my logo with a fancy style and great texture and submaps! It has both the first version that was fully created by me but had way to sharp edges. And a second version made with the help of Syncing to make smoother edges and better results!
In this Model Release you'll find both for V1 and V2:
Model:
- 2010-2012 Max
- 3DS
- OBJ
- LP&HP SBM
Texture:
- TGA
- Baked AO
- Baked Normal
- UV Map
- Diffuse
- Normal Map Final
- Specular Map
- Gloss Map
- RimMask Map
CSS M4A1 Compile:
- MDL
- VTF
Hope you like it!
Credits:
Rafaël De Jongh - Modeling, Uv-Mapping, Baking, Texturing, SubMaps, Rendering
Syncing - HP Model Fix, Teaching me Pelt Mapping, Other model/uv/bake related tips and tricks
Seven - Compiling to CSS for the default M4A1







