insight x2

since i don't know when i can finish my fnp,so i release this little lam first.

polycounts:456 tricounts:878 files:obj,normal map,ao and uv map

if you want to use my normal map,please don't edit the smooth groups.and if you create textures for this,please send your textures to me.

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Comments

  • tenoyl's Levels
    • P2: Drudge
      Points: 1,931
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted 1 year ago

    Posted by RobertHammer

    Very good model ,but i getting smooth errors in my Max and also i see them on normal map (i don't like xnormal normal map bakes imho)

    i got big troubles when i try to bake in modo or xnormal,i really want to bake a soft and seamless noraml map,but i just can't.the lowpoly model i use less smooth groups try to reduse those seams,this make the lowpoly model looks bad without normal map.try import normals from smooth groups see if still get smooth errors. this pic will show my baking trouble.

    Bananite
  • RobertHammer's Levels
    • P2: Drudge
      Points: 1,424
    • E1: Helper
      EF: 1
    • C1: Member
    • A5: Veteran
      Account Age: 6 years
    Posted 1 year ago

    Very good model ,but i getting smooth errors in my Max and also i see them on normal map (personally i don't like xnormal normal map bakes)

Credits

Submitter
tenoyl's Levels
  • P2: Drudge
    Points: 1,931
  • C1: Member
  • A4: Graduate
    Account Age: 4 years
tenoyl (Creator/Co-creator)
Key Authors
tenoyl

Rating

9.00/10
Based off 2 rating(s)

Additional Info

Tricount
878
Polycount
456
UV Mapped
Yes
Textured
No
Rigged/Animated
No

Stats

Post Count
2
ViewCount
1,930
Downloads
389
Date Added
1 year ago
Date Modified
1 year ago

License

N/A

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