Sub-D modelled tommy with baked normals on the low-poly.
Made that a month ago, but hadn't time to fix some things before posting that here.
Polycount on the last screen. Model comes in .max (2009) and .fbx .
Shitty preview(used Xoliul shader):
The model is free for compiling , texturing, animating etc. Just give me a credit.
Edit 1.04.2012 : added my textures






