Monopod Sight

3-D model of the Worlld War II Japanese Monopod rifle sight.

3-D Model of a World War Two Japanese Arisaka monopod rifle sight.

A little information about the monopod sight, i have. The Monopod sight was on the early rifles in the Japanese aresonal during World War II. The Monpod was a flip up sight that was in the middle of the rifle. The monpod sight had two metal bars that were on a pivot, and were to be folded out for shooting down aircraft, thus the name anti aircraft sights. Later in the war, the monopods were replaced and taken off standard rifles, known as the last Ditch effort. It was decided that the sight was not needed and the sights were removed andwere replaced by a simular type, without the antiaircraft bars. Later, 1944-1945 era., that sight was replaced by a very simple bar with a hole through it. These sights were seen on the 24th series Type 99 Arisaka's and were simplefied because of limited supplies. these rifles were poor quality, including a wooden butt plate held together by nails.

This model is a high detail model and has a poly count of 562.

Model by Matt Stone, 2010.

Comes with 3ds. Max 2010 file and .3ds file.

Enjoy.

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Comments

  • GordonFrohman's Levels
    • P2: Drudge
      Points: 5,168
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      Account Age: 6 years
    Posted 3 years ago

    This is actually an anti-aircraft sight. The monopod was used to prop the gun.

    VOTE IN MY POLL YOU FAGS >:(((
  • ZeeJfps's Levels
    • P3: Peasant
      Points: 14,465
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      Account Age: 5 years
    Posted 3 years ago
    Posted by MattStone48
    Posted by Soldier11 The polycount is too high for such a little thingy imo.
    It is because the model has lots of detaila nd all the correct parts, no just 4 boxes put together to look like a sight. I go for detaila dn realism. Not unrealistic or unaccurate models. If the poly count is too high, i apologize. I just thought i'd make a model that someone would appreciate. -Matt

    Hay mat this model is awesome and very VERY detailed which is awesome, but I thought i would give a little advice:

    you should delete all the vertical lines that go from left to right.

    They are not needed on the flat surface..

    I understand it can make a poly with 8 or so sides however, if that part is not smoothed the lines are not needed.

    Because between each line the little square is formed which is one extra poly :D

    Hope this helps

    I am Not Yet Dead
  • DanielAwesomo's Levels
    • P3: Peasant
      Points: 21,425
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      Account Age: 5 years
    Posted 3 years ago

    When I first saw the render I thought it was a mouse trap. Now you giving me an idea :D

    User Title
    LOLOLOL
  • Soldier11's Levels
    • P2: Drudge
      Points: 3,735
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      EF: 11
    • C2: Treehouse Member
    • A4: Graduate
      Account Age: 4 years
    Username
    Soldier11
    Posted 3 years ago

    No, wait. This model looks very detailed, so you did a great job. I really appreciate your work. But if you would use another base model and use your model as sights, you would have a very high polycount.

    User Title
    I'm a 3D Animator.
  • MattStone48's Levels
    • P1: Beggar
      Points: 478
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted 3 years ago
    Posted by Soldier11 The polycount is too high for such a little thingy imo.

    It is because the model has lots of detaila nd all the correct parts, no just 4 boxes put together to look like a sight. I go for detaila dn realism. Not unrealistic or unaccurate models. If the poly count is too high, i apologize. I just thought i'd make a model that someone would appreciate.

    -Matt

    Bananite
  • Soldier11's Levels
    • P2: Drudge
      Points: 3,735
    • E1: Helper
      EF: 11
    • C2: Treehouse Member
    • A4: Graduate
      Account Age: 4 years
    Username
    Soldier11
    Posted 3 years ago

    The polycount is too high for such a little thingy imo.

    User Title
    I'm a 3D Animator.

Credits

Submitter
MattStone48's Levels
  • P1: Beggar
    Points: 478
  • C1: Member
  • A4: Graduate
    Account Age: 4 years
MattStone48 (Creator/Co-creator)
Key Authors
Matt Stone
Model Creator

Rating

9.75/10
Based off 1 rating(s)

Additional Info

Tricount
0
Polycount
562
UV Mapped
No
Textured
No
Rigged/Animated
No

Stats

Post Count
6
ViewCount
1,386
Downloads
225
Date Added
3 years ago
Date Modified
3 years ago

License

N/A

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