You posted something about maps and their light effects, didn't you? I wanna make you a question, I get similar bugs but with other games, like COD4, I go far from certain walls and become dark, and I approach again and become lightier, do you know what's going on with that?
Well dude the problem with flashlight on CSSOurce it ain't my fault! It's VALVE's fault complain to them!
If you use the default textures with default normals the flashlight problem is still there so change your assessment please!
Hey Liqvid, that knife in the project folder, what is it for? Completed ones should be released, and it seems unused. Maybe remove? I'm not the one to be giving demands/commands, but I just like things perfect. :P
I knew from the get go that consistency would not pass, but heres the beauty of it. and its been tested already by myself and a few others, I swapped out both teams completly, CT=T and vice versa, obvisially the models would not follow consistency by creating a server with them on your hardrive, but when they are embeded into the bsp of the map and used that way, works like a charm and consistency is no longer an issue :P
love that trick, surprised more people do not yet know about it,