Remus!

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Drudge
1,361 points
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Helper
1 EF's
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5 years old
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Bio

Favorite Game
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Favorite CS Weapon
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Most proud of
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    Worker
    27,276 points
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    56 EF's
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    5 years old
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    Worker
    35,418 points
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    Opinion Leader
    164 EF's
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    Elder
    7 years old
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    Drudge
    4,950 points
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    3 EF's
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    Legend
    13 years old
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Levels

Points level
Points
1,361

L2: Drudge

With every nail he hammers he sees a glimmer of something greater.

Exemplary Feedback Level
Exemplary Feedback
1

L1: Helper

Determined to make a difference, he offers his humble opinion at every turn.

Veterancy Level
Account Age
5 years

L5: Veteran

Like a river stone, he has been worn by the passage of time.

Contact Info

STEAM iconSTEAM
http://steamcommunity.com/id/CloudFlipREMUS/
YouTube iconYouTube
http://youtube.com/remusdemon

Core Stats

MemberID
920565
Join Date
March 19, 2010 04:22:12 PM
Account Age
5 years

Responsibilities

Studio Leadership

Skin

Submission Counts

Subscribers

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    3 years old
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    35,418 points
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Points

1,361 Ranked 2712th Climbed 3 ranks overnight 1 points behind _The Reaper_

Points Log

Points Reason Date
+5 Welcome back Remus!! (Returned after 24 hours @ AAL5) 2 days ago
+5 Welcome back Remus!! (Returned after 24 hours @ AAL5) 3 days ago
+5 Welcome back Remus!! (Returned after 24 hours @ AAL5) 5 days ago
+5 Welcome back Remus!! (Returned after 24 hours @ AAL5) 6 days ago
+5 Welcome back Remus!! (Returned after 24 hours @ AAL5) 8 days ago
+5 Welcome back Remus!! (Returned after 24 hours @ AAL5) 9 days ago
+5 Welcome back Remus!! (Returned after 24 hours @ AAL5) 13 days ago
+5 Welcome back Remus!! (Returned after 24 hours @ AAL5) 16 days ago
+5 Welcome back Remus!! (Returned after 24 hours @ AAL5) 20 days ago
+5 Welcome back Remus!! (Returned after 24 hours @ AAL5) 22 days ago
  • You must be a member
  • Remus! avatar
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    • Report icon
    10 months ago:

    Posted by Tikal The Echidna May I Compile*/Port Your Glock Animations?

    Sure

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    10 months ago:

    May I Compiling/Port Your Glock Animations?

    I'am a Dr.Eggman's spy! avatar
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    I'am a Dr.Eggman's spy!
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    10 months ago:

    Posted by lucarioaaron

    Posted by Remus!

    Posted by lucarioaaron stuffs

    more stuffs

    tons of stuffs

    A.K.A you have to install it properly as a skin, if you're using the SDK model viewer that is

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    10 months ago:

    Posted by Remus!

    Posted by lucarioaaron stuffs

    The problem lies in that "models\weapons\slamdrunk" means that the model will take textures from the slamdrunk folder which will be the skin directory in the customs folder, not some random "reserva steam" folder so you gotta have the textures and everything installed properly under TF2

    and so i must move everything to customs folder?

    Bananite
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    10 months ago:

    Posted by lucarioaaron stuffs

    The problem lies in that "models\weapons\slamdrunk" means that the model will take textures from the slamdrunk folder which will be the skin directory in the customs folder, not some random "reserva steam" folder so you gotta have the textures and everything installed properly under TF2

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    10 months ago:

    Posted by lucarioaaron http://lucarioaaron.deviantart.com/art/8h5rb2g85bt8-432985574?gasubmitnew=10%253A1391978698

    http://lucarioaaron.deviantart.com/art/Ukyntyjhtgr-433100735?gasubmitnew=10%253A1392012086

    Like I said, did you name the texture assigned to the model in 3DS max the same as the name of your VMT file?

    The //Model uses whatever texture line is just a comment and doesn't do anything, make sure you actually have your textures in the path you set

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