Trikz Eden - 15aa Teaser http://youtu.be/qIX9s6isFSA
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Trikz Eden - 15aa Teaser http://youtu.be/qIX9s6isFSA
ello! Your addict map is awesome! ts a very popular map, however, we have a 25 slot bhop server, and i belive theres only 13 spawn points :/, is it possible that you could re-release the map with more spawn points? Maybe 30? Please and thanks for the awesome map
mm ill check it out, tho 90mb as .bsp isnt that bad in the end concidering amount of detailing in map^^ ofc filesize goes high compared map with no details like most maps sadly are =/
but anyways, ill take a look.
edit: rite, dled it and compared sizes of folders. old one is 165 and this compressed 22,3 O_o tho i made some customs of my own using those urs as base, but there wasnt that many. so ill guess that will be usefull just if quality is still good enought^^
Hi, I checked up on your last map, and noticed that your .bsp is awfully large. So I made compressed versions of my textures!
Quality wise there is not much of a difference.
Hope this helps!
Download: http://www.megaupload.com/?d=661GEZ2Z
reacz
Not a moderator.
Ok sweet The only reason why I say is a lot of people use the prefab that's already on the site, and that one doesn't use filteractivatorname, but it still uses the multiple and the teleport. All I was missing was the filteractivatorname.
Oh ok Yeah i decompiled addictv2 and just took the filteractivator_name entity, didn't realize it was that easy haha. I appreciate it man. You should make a tutorial. If you want, since I'm easier to understand (english wise), I could make the tutorial and just give myself credit for making the tutorial. I'd give you the credit for everything else.
Hey man, when do you think you'll be making that prefab or tutorial? Could you just take some screenshots of all the entities it takes for the MPbhop for me? Thanks.
Hmmm, that sounds like an awesome idea, although I'm not sure how to do it. I could probably play around in there and figure it out. There's going to be some serious dust and stuff in some places as well.
Yeah the map isn't detailed at all. I'm adding detail once the map is complete. A lot of the walls are going to be like dust and dust2, with all the houses and stuff, junk on the ground, stuff in the water, etc....