| Points | Reason | Date |
|---|---|---|
| +4 | Welcome back Ghostdust! (Returned after 24 hours @ AAL4) | 21 hours ago |
| +1 | Post submitted @ EFL1 | 2 days ago |
| +4 | Welcome back Ghostdust! (Returned after 24 hours @ AAL4) | 2 days ago |
| +4 | Welcome back Ghostdust! (Returned after 24 hours @ AAL4) | 3 days ago |
| +4 | Welcome back Ghostdust! (Returned after 24 hours @ AAL4) | 4 days ago |
| +25 | Subscribed to by Clener74 | 5 days ago |
| +25 | Subscribed to by Trool Face | 5 days ago |
| +25 | WiP submitted | 5 days ago |
| +4 | Welcome back Ghostdust! (Returned after 24 hours @ AAL4) | 5 days ago |
| +4 | Welcome back Ghostdust! (Returned after 24 hours @ AAL4) | 6 days ago |
None found
Hey mate, any progress on those BIM's? I'm doing the final BIM to put into CS:GO so I want to have a look for the shaders how well they react in CS:GO currently!
Let me know or post a wip so I can have a look!
Posted by 5.56=Tracer=M856
Can I add you on steam?
Look under contact info on my profile (just added it)
Can I add you on steam?
Posted by Ghostdust
I can do the grenade animationg and i already have some thoughts on how i will do it ^^ the AN94 animations hit a bump though. I animated them with CSS hands mesh and not CSGO mesh. So we will need someone to rerig it. Though i can compile it for CSS without problems and then we just need to get someone to rerig while i work on the grenades so we can actually release 2 things if we can get the AN94 rerigged cause i will start on the grenades very soon ^^
I'll ask around to see if anyone knows how to do it.
Posted by Rafael De Jongh
Posted by Ghostdust
I already finished the AN94 with those animations wich i created. I fixed some stuff but never bothered uploading the update.
About the grenades. What do you press to get them to arm themselves? You know before you throw it. I have an idea and i could just go with it if you'd like that?
Ow cool why don't update or compile it so we can have a look, I'm rather interested on how the shaders will react in CS:GO!
I can do the grenade animationg and i already have some thoughts on how i will do it ^^ the AN94 animations hit a bump though. I animated them with CSS hands mesh and not CSGO mesh. So we will need someone to rerig it. Though i can compile it for CSS without problems and then we just need to get someone to rerig while i work on the grenades so we can actually release 2 things if we can get the AN94 rerigged cause i will start on the grenades very soon ^^
Posted by Ghostdust
I already finished the AN94 with those animations wich i created. I fixed some stuff but never bothered uploading the update.
About the grenades. What do you press to get them to arm themselves? You know before you throw it. I have an idea and i could just go with it if you'd like that?
Ow cool why don't update or compile it so we can have a look, I'm rather interested on how the shaders will react in CS:GO!
About the grenades the trigger are for the following:
Cracker BIM (Ball): The silver stripe below the red orb. Timer BIM (Cube): The half circle under the timer. Gas BIM (Can): The top circle Blazing BIM (star "still in development"): The red light in the middle. Remote Control BIM (Round triangle "need to start this one"): Also the red light in the middle.
The first 3 you can do already, in the model release you'll also find animations Remus has done for L4D2 but yea those can't be used for CS:GO, I wouldn't use them either for reference as I disliked the position. See what you come up with, there aren't really much references here are the ones I need to create the models from: http://imgur.com/a/5lTiX#0
Not really useful but well if you do watch anime and you didn't see Btooom! yet I might recommend you watching it (it's a good anime + you'll get the opportunity to see how they actually work!)
Basically it's just like any other grenade, press the button and throw!
Posted by Rafael De Jongh
Did you ever continued the AN94 animations? If you could finish that and compile into CS:GO we could accept your position request.
I already finished the AN94 with those animations wich i created. I fixed some stuff but never bothered uploading the update.
About the grenades. What do you press to get them to arm themselves? You know before you throw it. I have an idea and i could just go with it if you'd like that?
Did you ever continued the AN94 animations? If you could finish that and compile into CS:GO we could accept your position request.
If you dislike to continue the AN94 you could already start do create animations for the Btooom! BIM's that I would assign you to when you would be accepted anyway: http://gamebanana.com/models/2933
These grenades are for CS:GO and there will be two more created, so feel free to show off with either of both, and if you require more information feel free to ask.
Posted by Ghostdust
Posted by -Darkfrezix-
Release the m98b maaaan!
Ill try to send the m98b max files when i get them from my other pc. Ill have to send them to one of the good compilers. Theyll have to fix the camera since i inserted a new camera into the max file instead of the camera you get from the hand rig. So ALOT have to be fixed. But who would you recommend? :)
try itbankrock, xplor3r or Crystal.
Posted by -Darkfrezix-
Release the m98b maaaan!
Ill try to send the m98b max files when i get them from my other pc. Ill have to send them to one of the good compilers. Theyll have to fix the camera since i inserted a new camera into the max file instead of the camera you get from the hand rig. So ALOT have to be fixed. But who would you recommend? :)











With every nail he hammers he sees a glimmer of something greater.
Determined to make a difference, he offers his humble opinion at every turn.
Time has revealed its unstoppable nature to him.
He is green, but his lack of combat experience will never dissuade his enthusiasm.


