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3 months ago @ Insurgency > Tutorials > Mapping > Insurgency Mapping Part 3:

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Model relocated +25 18 days ago
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  • CapnJack avatar
    CapnJack Offline
    Member Joined 10 years ago
    700 points Ranked 5818th
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    Report post
    7 years ago:
    What's up dude? Haven't heard much from you I guess you've been busy.

    This reminds me that I need to finish that Thompson I was doing for INS! X_X
    Crankcase Blues avatar
    Mantra
    Crankcase Blues
  • antman311 avatar
    antman311 Offline
    Member Joined 9 years ago
    1,073 points Ranked 3966th
    Report post
    7 years ago:
    In a project I am making in Iris Studios, I am making a British conversion for the Marines in Insurgency, and I am struggling to texture the helmet. The helmet appears to have been poorly mapped, so when I try to make smooth fluent textures, they come out like this:

    http://img232.imageshack.us/img232/9140/messagec.jpg
    ----
    I am going for an effect like this:

    http://img186.imageshack.us/img186/7348/britishhelmet.jpg
    ----
    What I was wondering you could do was add a small 2-d model on top of the helmet so I can make a smooth texture over it. If you need the models or reference pictures, I have it all.

    By the way, this is Connolly from the INS boards :)

    Thanks in advance if this is possible,
    antman311
    Meine Ehre heibt Treue avatar
    Mantra
    Meine Ehre heibt Treue
  • focus. avatar
    focus. Offline
    Member Joined 9 years ago
    16,748 points Ranked 250th
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    7 years ago:
    Can you help me out with modeling and some compiling too ? I'm also creating a TF2 Sandvich replacement and I need help with it. I've been stuck for long but I think you can help me :)

    Please, add me to Steam.

    hyper38
    The Gambler avatar
    Mantra
    The Gambler
  • Kimono avatar
    Kimono Offline
    Member Joined 11 years ago
    80,899 points Ranked 47th
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    Report post
    7 years ago:
    I actually sent it off to modderfreak yesterday man, sorry :(
    HAVEN'T READ PM IN YEARS, POST avatar
    Mantra
    HAVEN'T READ PM IN YEARS, POST
  • TheStealthyOne avatar
    Member Joined 8 years ago
    8,190 points Ranked 496th
    Report post
    7 years ago:
    Vote for Cyoung! D:

    http://www.fpsbanana.com/threads/150018
    They Call Me
    Mantra
    They Call Me "Mr. Phong".
  • Serajase2525 avatar
    Member Joined 8 years ago
    Report post
    8 years ago:
    Go to

    http://www.ghostrecon.net/forums/index.php?showtopic=51760&st=0&gopid=536917&#entry536917

    Scroll all the way down and check out the Springfield Textured.
    Bananite
  • Serajase2525 avatar
    Member Joined 8 years ago
    Report post
    8 years ago:
    It'll probally be done by tomarrow, i gave it a UV map today, and tomarrow i'll bake it. Absolutely you'll be able to use the texture.
    Bananite
  • Serajase2525 avatar
    Member Joined 8 years ago
    Report post
    8 years ago:
    I am already texturing the Springfield Xd , and yes i'll send you the uv'd textured 3d model as soon as i am done, thank you for letting me use it.
    Bananite
  • Serajase2525 avatar
    Member Joined 8 years ago
    Report post
    8 years ago:
    How are you doing i would like to know if i could use your Springfield XD handgun in a GRAW 2 weapons modification thanks in advance
    Bananite
  • IppE avatar
    IppE avatar Offline
    Member Joined 8 years ago
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    Report post
    8 years ago:
    Any chance of me getting the test compile since I'd like to see how that S&W looks ingame.
    3Ds isnt guite the best thing for that D:
    Misfortune avatar
    Mantra
    Misfortune