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  • CapnJack avatar
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    5 years ago:

    What's up dude? Haven't heard much from you I guess you've been busy.

    This reminds me that I need to finish that Thompson I was doing for INS! X_X

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    5 years ago:

    In a project I am making in Iris Studios, I am making a British conversion for the Marines in Insurgency, and I am struggling to texture the helmet. The helmet appears to have been poorly mapped, so when I try to make smooth fluent textures, they come out like this:

    http://img232.imageshack.us/img232/9140/messagec.jpg

    I am going for an effect like this:

    http://img186.imageshack.us/img186/7348/britishhelmet.jpg

    What I was wondering you could do was add a small 2-d model on top of the helmet so I can make a smooth texture over it. If you need the models or reference pictures, I have it all.

    By the way, this is Connolly from the INS boards :)

    Thanks in advance if this is possible, antman311

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    5 years ago:

    Can you help me out with modeling and some compiling too ? I'm also creating a TF2 Sandvich replacement and I need help with it. I've been stuck for long but I think you can help me :)

    Please, add me to Steam.

    hyper38

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    5 years ago:

    I actually sent it off to modderfreak yesterday man, sorry :(

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    HAVEN'T READ PM IN YEARS, POST
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    6 years ago:

    It'll probally be done by tomarrow, i gave it a UV map today, and tomarrow i'll bake it. Absolutely you'll be able to use the texture.

    Bananite
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    6 years ago:

    I am already texturing the Springfield Xd , and yes i'll send you the uv'd textured 3d model as soon as i am done, thank you for letting me use it.

    Bananite
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    6 years ago:

    How are you doing i would like to know if i could use your Springfield XD handgun in a GRAW 2 weapons modification thanks in advance

    Bananite
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    6 years ago:

    Any chance of me getting the test compile since I'd like to see how that S&W looks ingame. 3Ds isnt guite the best thing for that D:

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