IceColdFreezie

Identity

IceColdFreezie's Levels
  • P2: Drudge
    Points: 1,295
  • C1: Member
  • A5: Veteran
    Account Age: 5 years

Online Status

Status
Offline

Buddies

None found

Points Log

None found

Skin Submissions

None found

Map Submissions

None found

GUI Submissions

None found

MiP Submissions

None found

Model Submissions

None found

Prefab Submissions

None found

Project Submissions

None found

Script Submissions

None found

Sound Submissions

None found

Spray Submissions

None found

Sprite Submissions

None found

Game file Submissions

None found

Texture Submissions

None found

Tool Submissions

None found

WiP Submissions

None found

Thread Submissions

  • You must be a member
  • LHunterO78's Levels
    • P1: Beggar
      Points: 971
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 11 days ago

    Could you please reupload/remake your animating TF2 weapons tutorial?

    The Master of Cheese Burgers
  • sneak_man's Levels
    • P1: Beggar
      Points: 2
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year
    Posted 1 year ago

    Hey the download links for you modeling tuts are down. Can you please fix them? And maybe message me back when you do? I'm having some trouble with some compiling and I have a feeling the worldmodel tut is exactly what I need because I'm trying to replace the spy's knife model with my own. Thanks

    Bananite
  • thelenkman's Levels
    • P1: Beggar
      Points: 72
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 3 years ago

    Hey can you help me im trying to make a view model for the scout in tf2 the model is Lugermorph when i tried to make a view model the gun just apirres above the head can you help me

    Bananite
  • boiler rat's Levels
    • P2: Drudge
      Points: 2,338
    • E1: Helper
      EF: 1
    • C1: Member
    • A5: Veteran
      Account Age: 5 years
    Posted 3 years ago

    Would you add me on steam, your tutorial about viewmodels was excellent... but when I tried to apply it to the scout bat with a custom model I get tons of errors for the animations... so I tried to replace time = 0 line from the good one with the bad ones... still error when compiling

    steam = fatguyzeno

    Normal avatar? Yeah I got one.
  • Ikimono's Levels
    • P1: Beggar
      Points: 89
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted 3 years ago

    Hey, is there a way i can get around Milkshape's "you don't own milkshape so screw you you can't export" thing?

    Hudda Hudda Hudda
  • Archangel505's Levels
    • P2: Drudge
      Points: 4,315
    • C1: Member
    • A6: Elder
      Account Age: 7 years
    Posted 3 years ago

    Is it possible if you can make a tut on how to model a decent TF2 hat and make it work in game? Im a beginner modeler, and im trying to learn how to properly use the tools, i cant find any tutorials on how to make actual hats or weapons.

    I did your world model tut successfully, but I dont want a cylinder as a weapon, its just cheap s hell. I want to know how to actually make a weapon model or a hat.

    User Title
    ArchAngel505
  • odi's Levels
    • P1: Beggar
      Points: 4
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 3 years ago

    Hey just one question, when compiling

    should this be like this:: [models/weapons] during compile:

    \team fortress 2\tf\models/weapons\vmodels\vwrench_engineer.mdl

  • odi's Levels
    • P1: Beggar
      Points: 4
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 3 years ago

    Thank you for your model tuts in advance!

    Learned a bunch, hope to put up some creations soon.

    And you gave me a brain freeze.

  • ViewtifulDom's Levels
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted 3 years ago

    So I finally made it through your View Model Tutorial, and everything seems to have gone smoothly with the exception of the final in-game result. Everything decompiled and recompiled just the way yours did in the tutorial, but when I tried my model in Team Fortress 2, it was invisible. I'm not sure if that means the model is broken or the texture is wrong, but I figured you might provide some insight as to how to fix this problem.

    I'm SpongeBob!
  • QDoggyDogg's Levels
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 3 years ago

    Thanks for all of your tutorials :D!! Really helps out since I've started skinning and wanted to start modelling.

    Peelz Here!!