Yeah, thats good when somebody does that.
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Yeah, thats good when somebody does that.
Fixed the category, sorry for that, Im sure I put it in hands though, no one flagged it before o_o
You must construct additional pylons.
Reimu^2
Please do, its good for you.
She just is.

Well you're the sly one aren't ya.
Hey, fenix, please look at the thread on the sound i made which you falsely flagged. its in the discription. after you looked at that thread, take your flag off please.
You know what, let's just say you're right and go into "Laymans Terms" for a minute. So, it's illegal to port sounds as you're saying.. yet there's an entire section of sounds on this site, correct? Now, said section possibly has around... 200+ sound files we'll say. Now, as I recall.. Stacked Copyrights have a maximum of 150 strikes before legal action can be taken. Now if you're right about sound porting being illegal, then FPSBanana can be shut down completely for having over 150 ports from different movies, games, anime, etc. because all of the sounds have an original copyright on them.
This being said, you have to admit it being illegal is just stupid and wrong thus proving my point that his sound mod from L4D2 to TF2 is legal. If it wasn't, then none of the sound mods on here are legal and FPS would be shut down for it.
Maybe before doing the research you so blatantly put it as about this, you should think of a thing called the "Ripple Effect" how one thing can cause mass effects a.k.a. COMMON SENSE.
And yet again, you're wrong. It's illegal to port MODELS, not sounds. I just said he ported a SOUND from one game Valve owns, to another game Valve owns with the SAME engine. 'a modified game (a "Mod") for Half-Life 2 or other Valve products compatible with and using the Source Engine.' I can make a chart too filling out all the squares as red, doesn't make it true. Valve holds all copyrights and since TF2 and L4D2 are the same engine, it's Legal. I'd agree if it was the MODELS since thats ACTUALLY illegal. Also that chart is representing MODEL ports. Not sound ports. All it takes is a simple pitch change and any copyrights are voided since it's not the original file.
So that link was utterly USELESS because it was moreso covering models then entire content thus proving your "Oh this sound is illegal to port" theory wrong. If it was any other content, models, materials, binaries, cfgs, etc then I'd agree with you since those are the MAJOR copywritten files but these are sounds, sounds that can so easily manipulated.
Now said that, I'd be on your side if he COMPLETELY taken the sound folder from L4D2 and ported ALL the sounds into TF2 because that's called "Stacked Copyrighting" which is an even BIGGER issue then porting. Otherwise, since it was one sound, you're wrong.