Punii

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    Punii's Levels
    • P2: Drudge
      Points: 5,955
    • E1: Helper
      EF: 15
    • C1: Member
    • A5: Veteran
      Account Age: 5 years
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    • shini_'s Levels
      • P2: Drudge
        Points: 1,868
      • C1: Member
      • A5: Veteran
        Account Age: 6 years

    Points Log

    Points Reason Date
    +5 Welcome back Punii! (Returned after 24 hours @ AAL5) 2 days ago
    +5 Welcome back Punii! (Returned after 24 hours @ AAL5) 6 days ago
    +5 Welcome back Punii! (Returned after 24 hours @ AAL5) 8 days ago
    +5 Welcome back Punii! (Returned after 24 hours @ AAL5) 11 days ago
    +5 Welcome back Punii! (Returned after 24 hours @ AAL5) 11 days ago
    +5 Welcome back Punii! (Returned after 24 hours @ AAL5) 15 days ago
    +5 Welcome back Punii! (Returned after 24 hours @ AAL5) 18 days ago
    +5 Welcome back Punii! (Returned after 24 hours @ AAL5) 25 days ago
    -1 Post trashed @ EFL1 28 days ago

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    • You must be a member
    • General_V's Levels
      • P1: Beggar
        Points: 109
      • C1: Member
      • A4: Graduate
        Account Age: 2 years
      Posted 9 months ago

      Thx for Break map, I hope you make more :D

      when you search break maps Contact me ;)

      Bananite
    • Aceman's Levels
      • P2: Drudge
        Points: 2,168
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        EF: 17
      • C4: Super Moderator
      • A6: Elder
        Account Age: 6 years
      Username
      Aceman
      Überstyle Advisor
      Posted 9 months ago

      Your only allowed to have ONE account.

      User Title
      The cake is a spy.
    • Manficool's Levels
      • P1: Beggar
        Points: 552
      • E1: Helper
        EF: 5
      • C1: Member
      • A4: Graduate
        Account Age: 2 years
      Posted 2 years ago

      From what you have said there then is that. . .

      You rate the maps against other maps rather then rating the map against the mod.

      Lotr maps are great when it comes to mappers skill but they have huge balance and performance issues, so I don't think they are good for an engine and a mod that's already suffering from lag and single core server sided processing.

      Thanks for your generous edited rating to which still makes no sense at all because you still say you would give the original map 5-6 yet a 4 because I put a fence up, just trying to work out that logic.

      Bananite
    • Manficool's Levels
      • P1: Beggar
        Points: 552
      • E1: Helper
        EF: 5
      • C1: Member
      • A4: Graduate
        Account Age: 2 years
      Posted 2 years ago

      You should just be honest.

      You down voted my edit because I gave hannibals map a medium score.

      What makes this obvious, look at the original sorrento, go to votes, scroll down, your name, 8.14 score, yet you give my tiny edit a 3/10.. Also obvious you are a good friend of hannibal to.

      I will give you 10/10 for trying.

      Dingbat !

      Bananite
    • Manficool's Levels
      • P1: Beggar
        Points: 552
      • E1: Helper
        EF: 5
      • C1: Member
      • A4: Graduate
        Account Age: 2 years
      Posted 2 years ago

      Thanks for your vote on "my" map, it was pretty childish you felt the need to vote it so low just because I pointed out massive bugs with hannibals map, after all reguardless of its size and uniqueness, its a published map, a product for servers to use.

      Bananite
    • Sethen's Levels
      • P1: Beggar
        Points: 629
      • E4: Teacher
        EF: 80
      • C2: Treehouse Member
      • A6: Elder
        Account Age: 6 years
      Posted 2 years ago

      Thank you for your comment on my map. This was the first time I've ever made a deathrun map or even played deathrun. I was going from server to server playing deathrun to understand how the gameplay worked lolz.

      A New Beginning
    • Logan Dougall's Levels
      • P5: Peddler
        Points: 143,476
      • E6: Authority
        EF: 223
      • C5: Admin
      • A6: Elder
        Account Age: 7 years
      Posted 3 years ago

      You need to use it as a prefab, not copy/paste from a vmf file.

      http://developer.valvesoftware.com/wiki/Prefab

      For filters, you can use * as a wildcard. m4* will match m41 m42 m4abc etc.

      !MOVING! Contact another Admin
    • fred9259's Levels
      • C1: Member
      • A4: Graduate
        Account Age: 3 years
      Posted 3 years ago

      Hello, Can u plz add me, by steam:

      frederik200

      i got something to ask :D

      Bananite
    • Logan Dougall's Levels
      • P5: Peddler
        Points: 143,476
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        EF: 223
      • C5: Admin
      • A6: Elder
        Account Age: 7 years
      Posted 3 years ago

      The fence most likely doesn't have a collision model and so a clip brush needs to be used to stop players from going through it.

      The rest of the texture's use is for player movement. Makes it smoother by blocking off edges that could stop them when it really shouldn't be. Not terribly nessasary but makes maps play better since there are no small random edges to get stuck on and then blame for ones death.

      EDIT: Heres a tutorial to help explain some things :Snarkpit

      !MOVING! Contact another Admin
    • .Krusty's Levels
      • P3: Peasant
        Points: 10,582
      • E1: Helper
        EF: 5
      • C1: Member
      • A5: Veteran
        Account Age: 5 years
      Posted 3 years ago

      Message me if youre still interested in beta testing surfforbiddenways_reloaded.

      HQ is HQ