Sturmeh

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    Sturmeh's Levels
    • P1: Beggar
      Points: 706
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    • A5: Veteran
      Account Age: 5 years
    Oh dear, i've made quite a mes

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    • m4rx's Levels
      • C1: Member
      • A4: Graduate
        Account Age: 3 years
      Posted 3 years ago

      Updated, and included the fixes of the previous comment.

      Bananite
    • je moeder ololol's Levels
      • P1: Beggar
        Points: 87
      • E1: Helper
        EF: 13
      • C1: Member
      • A5: Veteran
        Account Age: 6 years
      Posted 4 years ago

      Thanks for the reply. And i would really appreciate it if you could help me in my quest to the ultimate script :)

      Ok, so i changed Mouse1 to Mouse4, removed the toggle which i also replaced with Mouse4.

      //Rapid Fire Sticky alias "+raps" "alias reps +fshs; +fshs" alias "reps" "+fshs" alias "+fshs" "+attack; wait 30; -fshs" alias "-fshs" "-attack; wait 10; reps" alias "-raps" "-attack; alias reps none" //Auto Reload alias +sata "-reload; wait 5; +raps" alias -sata "-raps; wait 15; +reload" bind "MOUSE4" "+sata"

      But, i have no idea how to disable the autoreload when Mouse1 is pressed, and reactivate it after it's released...

      User Title
      Yeah that's MY guitar.
    • Sturmeh's Levels
      • P1: Beggar
        Points: 706
      • C1: Member
      • A5: Veteran
        Account Age: 5 years
      Posted 4 years ago
      Posted by WakaBoom Wow, alot of posts here considering Scripts, though i have one myself :P I've always ...(quote goes on)

      When I was creating my version of the script.. http://www.fpsbanana.com/scripting/3292 <--

      I ran across a very annoying problem, where any form of autoreload would break the ability to shoot once if a rapid fire script was implemented, so instead I completely isolated any case where the script would result in the sticky charging, and prevented that from happening. The result was that I was able to bind it to a key, and ensure you could both fire one, and many stickies along with the auto-reload feature. There was an added bonus where the charged sticky wouldn't even fire having come to it's fully charged state, because the process if it being charged was isolated and bound to that key, the reason being something to do with the auto-reload.

      Instead of going back and trying to re-insert that buffer feature when you HELD the button down, I left it as an isolated button, because it would have removed the ability to store that charged sticky. ( I suppose I could let you HOLD the key indefinitely to store it, but that's slightly uncomfortable. )

      Your intention is to move the auto-reload/rapidshot to mouse4, whilst leaving mouse1 free for the default use...

      You could take my script, and bind it to mouse4 ( ignoring the isolated buffer/toggles )

      NOTE: Toggles were added by request, they are OPTIONAL!

      Then you would need to bind mouse1, to disengage the auto-reload, then +attack, then engage it again.

      You would however come across problems when pressing both these buttons at the same time.

      Oh dear, i've made quite a mes
    • je moeder ololol's Levels
      • P1: Beggar
        Points: 87
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        EF: 13
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        Account Age: 6 years
      Posted 4 years ago

      Wow, alot of posts here considering Scripts, though i have one myself :P

      I've always wanted a script giving me an option to shoot alot of stickies fast after eachother, binded to Mouse4, combined with an Auto-Reload script.

      I now have a script wich does both things, so i'm pretty happy. I've had help with it, since i suck at scripting, but there is just one problem that they can't fix.

      When i shoot with Mouse1, i just want that to be a default shot, click once to shoot, hold to charge, release to fire. But this doesn't work when i have this script enabled, it starts to charge when i click Mouse1 once, or hold it, but when i release it, it keeps charging. The only way to fire it then, is Mouse4.

      The script:

      bind mouse1 "+autoreload" bind mouse4 "+stickyfire"

      alias +autoreload "-reload; wait; +attack" alias -autoreload "-attack; wait; +reload" +reload

      alias +stickyfire "-reload; alias sfrepeat sfloop; sfloop" alias -stickyfire "alias sfrepeat +reload" alias sfloop "wait 2; +attack; wait 2; -attack; wait 2; sfrepeat"

      So my question to you is, do you know how to fix this? I am asking you because you had a great script wich looked alot like this. If you ask why i don't use that one, it's basicly because it's with toggle stuff, and charging with f.

      User Title
      Yeah that's MY guitar.
    • Cryzbl's Levels
      • P1: Beggar
        Points: 817
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        EF: 2
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      • A5: Veteran
        Account Age: 5 years
      Posted 4 years ago

      Hey, I was wondering if you could help me with my script: http://www.fpsbanana.com/threads/145597

      The lack of replies is depressing me :(

      User Title
      Scripting TF2. And L4D :D
    • Joker_'s Levels
      • C1: Member
      • A5: Veteran
        Account Age: 5 years
      Posted 4 years ago

      [FOR YOUR AUTO FAST MELEE]

      Please help me, I copied all the text into a notepad then i saved it at autoexec.cfg I then put it in the cfg folder in left 4 dead but when I go in game and right click its only normal melee. Nothing changed. I then typed in console exec autoexec and it said something cannot exec auto exec or something like that. Please help me!!

      Why so serious?
    • huster's Levels
      • P2: Drudge
        Points: 1,073
      • C1: Member
      • A5: Veteran
        Account Age: 6 years
      Posted 5 years ago
      Posted by Sturmeh
      Posted by huster Here you go, you was asking for it http://www.fpsbanana.com/scripting/3832
      just check out for mega demoman script, i updated it. 404 File not Found.
    • Sturmeh's Levels
      • P1: Beggar
        Points: 706
      • C1: Member
      • A5: Veteran
        Account Age: 5 years
      Posted 5 years ago
      Posted by huster Here you go, you was asking for it http://www.fpsbanana.com/scripting/3832

      404 File not Found.

      Oh dear, i've made quite a mes
    • huster's Levels
      • P2: Drudge
        Points: 1,073
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      • A5: Veteran
        Account Age: 6 years
      Posted 5 years ago

      Here you go, you was asking for it http://www.fpsbanana.com/scripting/3832

    • Sturmeh's Levels
      • P1: Beggar
        Points: 706
      • C1: Member
      • A5: Veteran
        Account Age: 5 years
      Posted 5 years ago
      Posted by FallDown I see put you still didint give any information what takes points off, or is it just to get your own scripts a higher ranking?

      Like I said it wasn't perfect, apply for a reassessment.

      Oh dear, i've made quite a mes