Lickwim

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    Lickwim's Levels
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      Points: 3,386
    • A6: Elder
      Account Age: 7 years
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    Points Log

    Points Reason Date
    +6 Welcome back Lickwim! (Returned after 24 hours @ AAL6) 9 hours ago
    +6 Welcome back Lickwim! (Returned after 24 hours @ AAL6) 2 days ago
    +6 Welcome back Lickwim! (Returned after 24 hours @ AAL6) 3 days ago
    +6 Welcome back Lickwim! (Returned after 24 hours @ AAL6) 4 days ago
    +6 Welcome back Lickwim! (Returned after 24 hours @ AAL6) 5 days ago
    +6 Welcome back Lickwim! (Returned after 24 hours @ AAL6) 7 days ago
    +6 Welcome back Lickwim! (Returned after 24 hours @ AAL6) 8 days ago
    +6 Welcome back Lickwim! (Returned after 24 hours @ AAL6) 9 days ago
    +6 Welcome back Lickwim! (Returned after 24 hours @ AAL6) 10 days ago
    +6 Welcome back Lickwim! (Returned after 24 hours @ AAL6) 11 days ago

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    • Rafael De Jongh's Levels
      • P4: Worker
        Points: 52,848
      • E4: Teacher
        EF: 144
      • A6: Elder
        Account Age: 6 years
      Skinning/Modelling Expert
      Moderator
      Posted 3 months ago

      Posted by Lickwim

      Posted by Rafael De Jongh In crafty's Object Viewer just load a map and then under File -> Export you can actually export the whole map into an OBJ!

      I have tried that, but crafty does not export any models into the .obj, only bushes and their textures. :(

      Thanks for trying to help though! :)

      Ah right, well that's normal as obj are separately read from the bsp (just their positions)

      As you're porting it to unity (which I don't understand why because it ain't the best choice) then the best way would to to manually place all the threes again once you've got the obj/unity format to prevent problems.

      Best of luck though!

      User Title
      2D/3D Artist
    • Lickwim's Levels
      • P2: Drudge
        Points: 3,386
      • A6: Elder
        Account Age: 7 years
      Posted 3 months ago

      Posted by Rafael De Jongh In crafty's Object Viewer just load a map and then under File -> Export you can actually export the whole map into an OBJ!

      I have tried that, but crafty does not export any models into the .obj, only bushes and their textures. :(

      Thanks for trying to help though! :)

      Models, Maps, Textures
    • Rafael De Jongh's Levels
      • P4: Worker
        Points: 52,848
      • E4: Teacher
        EF: 144
      • A6: Elder
        Account Age: 6 years
      Skinning/Modelling Expert
      Moderator
      Posted 3 months ago

      In crafty's Object Viewer just load a map and then under File -> Export you can actually export the whole map into an OBJ!

      User Title
      2D/3D Artist
    • Lickwim's Levels
      • P2: Drudge
        Points: 3,386
      • A6: Elder
        Account Age: 7 years
      Posted 1 year ago

      Posted by Sethen Thank you for posting/rating my new map.

      No problem. The map deserved it!

      Models, Maps, Textures
    • CsEV_SEEVo's Levels
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        Points: 1,000
      • E4: Teacher
        EF: 80
      • A6: Elder
        Account Age: 7 years
      Posted 1 year ago

      Thank you for posting/rating my new map.

      User Title
    • Lickwim's Levels
      • P2: Drudge
        Points: 3,386
      • A6: Elder
        Account Age: 7 years
    • somario300's Levels
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    • Lickwim's Levels
      • P2: Drudge
        Points: 3,386
      • A6: Elder
        Account Age: 7 years
      Posted 1 year ago

      Posted by somario300 fy_onett. i will say you are the creator of this map and give everyone a link of your fpsbanana account

      Sure, you can do it. Or just tell me were to put the link. Thanks! :)

      Models, Maps, Textures
    • somario300's Levels
      • P1: Beggar
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      Posted 1 year ago

      fy_onett. i will say you are the creator of this map and give everyone a link of your fpsbanana account

      something
    • Lickwim's Levels
      • P2: Drudge
        Points: 3,386
      • A6: Elder
        Account Age: 7 years
      Posted 1 year ago

      Posted by somario300 i have a question can i or you put this in gmod's workshop

      Put what in the gmod workshop?

      Models, Maps, Textures