.thursdae

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.thursdae's Levels
  • P1: Beggar
    Points: 199
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    Account Age: 6 years
3D Modeler

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Thursdae's Terror Twister

Updated 5 years ago 3 posts

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  • Kosai106's Levels
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    Kosai106
    Skinning/Modelling Expert
    Posted 3 years ago

    Uhm, okay?

    User Title
    SEMPER PRIMUS - ALTID FØRST
  • codemanj94's Levels
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    Posted 3 years ago

    And I've never downloaded a vending machine skin before so what is the root for the vending machines?

    Using ModDB now
  • codemanj94's Levels
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    Posted 3 years ago

    Hey I really liked your vending machine skin. The kirby one, and I was wondering if I could use it in a Full Pack I'm making for Counter-Strike: Source. Its my second CSS for Kids pack. Heres the original http://www.fpsbanana.com/skins/82634

    Using ModDB now
  • .thursdae's Levels
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    Posted 3 years ago

    I just realized I haven't changed my avatar for over a year, it is still my xmas avatar :P

    3D Modeler
  • mapper55's Levels
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    Posted 4 years ago

    The donation was trick XD

    ...xd
  • mapper55's Levels
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    Posted 4 years ago

    Some donates for me 659 points will not go to make difference

    ...xd
  • Tac.css's Levels
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    Posted 4 years ago

    /wave

    >:3
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    Sebhael
    Posted 4 years ago

    Yeah, well most employers really like a candidate that can utilize both 3DSM and Maya, just lets them know you can be put in any situation without a hassle. The way I remember it, 3DSM has a much easier interface than Maya, so whatever you learn in Maya; you should easily be able to do in 3DSM. Even if not, Maya still works for game design, and is generally better for production value work than 3DSM - 3DSM is normally just good for low-poly game design.

    As for needing you for the project--Hell yeah? Me and Misto were hoping that we could get everyone that wasn't an asshole back from Delusion - that way we could succeed somewhere. Me and him have been picking apart the code - it's all going a lot better so far this time around than with DEL. Just hoping we'll be able to finish this - then get back to where we started :D

    Matter of fact I just added 5 custom weapons into the code :D Not tweaked or anything, but now that it's in the code it won't be hard to open her up and make the changes we see fit. So right now if you're up for some weaponry, you'll have to wait until Parker get's his concepts thrown up :( and when it comes down to props - we haven't even started level production yet (obviously with it just being me and Misto working atm). So we are unsure of what we need for level props at the moment...

    If you want - we aren't throwing up a FPSB studio, ModDB page, or anything until we have our prototype complete - so all of our (seems like my) conversations can be found over hurr. If you sign up let me know so I can add you to the appropriate groups so you can see the eXalt forums. Also you'll want to get signed up for Dropbox so you can get the test bin releases and etc etc etc.

    This is officially the longest message I have ever written on someone's profile here in all my 3 years.

    I kinda miss mapping...
  • Sebhael's Levels
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    Sebhael
    Posted 4 years ago

    Not bad, yeah - Me and Misto have decided to leave Delusion on the back burner for now - and we are working on a new project; one that isn't near as complex as Delusion was.

    If we are successful with it, then we're most likely going to restart DEL. For the time being though - I totally jacked up the site and I believe I've lost everything that was on there :(

    I kinda miss mapping...
  • xslice's Levels
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    Posted 4 years ago
    Posted by .thursdae Can I get some CSS Test Server IPs? I want to test the servers, may be interested in buying some.

    Please Add me on steam: jajason100000

    Bananite