Thanks. :P
| Points | Reason | Date |
|---|---|---|
| +6 | Welcome back SM Sith Lord! (Returned after 24 hours @ AAL6) | 4 days ago |
| +6 | Welcome back SM Sith Lord! (Returned after 24 hours @ AAL6) | 5 days ago |
| +6 | Welcome back SM Sith Lord! (Returned after 24 hours @ AAL6) | 10 days ago |
| +6 | Welcome back SM Sith Lord! (Returned after 24 hours @ AAL6) | 16 days ago |
| +6 | Welcome back SM Sith Lord! (Returned after 24 hours @ AAL6) | 18 days ago |
| +6 | Welcome back SM Sith Lord! (Returned after 24 hours @ AAL6) | 26 days ago |
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de_survivor_cssUpdated 2 years ago 0 posts |
L4D FranciscoUpdated 3 years ago 0 posts |
de_halloweenUpdated 5 years ago 1 post |
de_ballastUpdated 5 years ago 1 post |
aim_slippery_slotsUpdated 5 years ago 1 post |
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Thanks. :P
Nah that's fine. I'm kind of tied up right now so didn't have much time to do anything other than make a coat texture. :P
Ok, I will try to make an optimized version of my map, and also add 32 player spawns :-). See you soon !
Haha, that sounds awesome. I haven't touched Photoshop in God knows how long, but I'll give it a spin.
BTW, but I have no idea how to delete the post, maybe just edit it? :P
Bunch of new profile modules available again! Should consider updating.
Finally you added your new map. Going to download and give it a go. :D
Hahahahaaha, you think so? Don't worry, people have said it looked like dead pigs before. I can be honest and say that it's just a crate of yams I stole from Google Images.
-Yams
That means just spectating. Doesn't matter. :)
Yes sm_ maps will work in CSS, except I did not add any CSS start points. Also, no arcade cabinets will spawn.
Can "sm" maps work in cs:s?