Member

cloud6625

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Member Joined 5y
849 points Ranked 5423rd

cloud6625
Games.

Bio

Sonic or Mario
Sonic
Favorite TF2 Class
Pyro
Favorite L4D Character
Louis
Favorite L4D2 Character
Coach
First Game ever played
Poke'mon Yellow Version
Gender
Male
Country
U.S.A
First Language
English
Gamer type
Hardcore
Kit Kat or Snickers
Snickers
Most proud of
how much I know about games.
Website
http://www.youtube.com/user/Moryo7
Favorite Game
I've played to many to have one
Favorite Game Genre
rpg/shooter tie.
Coke or Pepsi
Coke
FPS Hero
Gordon Freeman
Favorite CS:S Map
Aztec
Favorite CS:S Weapon
M4A1
Favorite CS Weapon
M4A1
Cat or Dog
Dog
City
Sullivan
Favorite TV Series
Some Kind of Anime
Least favorite Cake
Carrot Cake
Mage or Barbarian
Barbarian
Religion
Not really any
Political stance
I hate politics

Online Status

Status
Offline
Last Seen
3y @ ?

Buddies

Points Log

None found

Posts

  • 1y
    Aw :(

    This user is dead.

    Well shit, I PM'ed him now.

    I guess I will never get my hands on a css hand reskin, which is swat gloves
    ENGLISH MOTHERFUCKER
  • 4y
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    > **Posted by Naut1lus**

    > Got any work there buddy?

    no. not really. Highschool has been eating up quite a bit of time and I haven't had ideas for a while. I'm just patiently waiting until valve finally makes real mod support for global offensive because I like it wayyyyy more than css, but can't do texture work on it because of the lack of mod support. I also have been out of boredom been retexturing dust 1 and 2 to be more of a tropical Aztec like area with grass instead of a desert, but I think I may want to keep that to myself if its ever finished because people are really attached to how their dust looks. Idk why dust 2 is the most popular map honestly I like Aztec or nuke more.
    • Agree x 1
    Games.
  • 4y
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    Got any work there buddy?
    Only Perfection is Acceptable
  • 4y
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    > **Posted by iPL@Y**

    > Why don't you join a studio?Could use some help for you.Not now maybe but in the future.

    Idk I might think about it but I'm just about to go to high school in a week or so to start up with graphic design and shit to get better hopefully. Right now I don't think I'd be much help and while in high school I will probably focus on that a lot more. Maybe in the future. I do also have my deviantart where I have been posting my sprite art if you know what that is here: deviantart so I guess that's something I'm doing because I love sprite art and am good at that. not so much texturing and modeling. I have improved quite a bit on my own since I started I have to say. I guess it all depends on how it goes for me in high school because I've always hated school and haven't payed much attention, but now I can actually take the classes that I've always wanted and if I get good grades I can get into a college and start off a real career in graphic design.
    man this was a kind of long personal post. Sorry if this is all boring and you don't give a shit, but that's where my life appears to be going right now soooooo well. I have nothing more to say =/.
    Games.
  • 4y
    Pixel. avatar
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    DARKSIDE
    Why don't you join a studio?Could use some help for you.Not now maybe but in the future.
    WHO STOLE MAH BANANA avatar
    Mantra
    WHO STOLE MAH BANANA
  • 4y
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    > **Posted by cloud6625**

    > > **Posted by Naut1lus**
    >
    > > How did you create the smexy normal for the Payday gloves? Since U suck and wrinkle making.
    >
    > Well I used a trick with photoshop where you grab a kind of material like silk here: silk
    > it has the bump detail you want so you make a layer putting it over the texture you want. Make it however you like I had to fiddle with mine a lot to make it look like good glove material. Then you desaturate it and use some gausious blur effects to get rid of some of the detail on the silk while still keeping the bumps that you want. Then make it a hard light and adjust how powerful you want it to be over the texture and make a normal map out of it. The normal map ends up having the detailed bumps and they show up in game. There are a few other intricate and hard to explain things, but that's basically what I do.

    Oh Nice way!
    Only Perfection is Acceptable
  • 4y
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    > **Posted by Naut1lus**

    > How did you create the smexy normal for the Payday gloves? Since U suck and wrinkle making.

    Well I used a trick with photoshop where you grab a kind of material like silk here: silk
    it has the bump detail you want so you make a layer putting it over the texture you want. Make it however you like I had to fiddle with mine a lot to make it look like good glove material. Then you desaturate it and use some gausious blur effects to get rid of some of the detail on the silk while still keeping the bumps that you want. Then make it a hard light and adjust how powerful you want it to be over the texture and make a normal map out of it. The normal map ends up having the detailed bumps and they show up in game. There are a few other intricate and hard to explain things, but that's basically what I do.
    Games.
  • 4y
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    How did you create the smexy normal for the Payday gloves? Since U suck and wrinkle making.
    Only Perfection is Acceptable
  • 4y
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    > **Posted by cloud6625**

    > > **Posted by Naut1lus**
    >
    > > Could you try this skin out?
    > > Link-replacement for Sg552
    >
    > Looks nice. You should mover the gun a little over to the right so its not centered right in the screen. Also when he reloads it looks like his fingers clip with the trigger. Finally maybe make the either reflex or red dot sight whatever it is a more grey or black color to fit the gun more or maybe even have an option that removes it completely. Sorry if I'm way late with this I fell asleep X/.

    Well to go through it formelly
    There will be attachments and animations optionas
    And the shaders on the silencer and aimpoing is not finished.
    Only Perfection is Acceptable
  • 4y
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    > **Posted by Naut1lus**

    > Could you try this skin out?
    > Link-replacement for Sg552

    Looks nice. You should mover the gun a little over to the right so its not centered right in the screen. Also when he reloads it looks like his fingers clip with the trigger. Finally maybe make the either reflex or red dot sight whatever it is a more grey or black color to fit the gun more or maybe even have an option that removes it completely. Sorry if I'm way late with this I fell asleep X/.
    Games.
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