[Kokorov]

Identity

[Kokorov] avatar
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5,811 points Ranked 627th
Member Joined 3 years ago
Dead till proven alive.

Medals

  • Spriter of the Month, September 2012
  • Spriter of the Month, October 2012
  • Spriter of the Month, December 2012
  • Spriter of the Month, January 2013
  • Spriter of the Month, March 2013
  • Spriter of the Month, July 2013
  • Spriter of the Month, November 2013
  • 3rd Place - Winter Textures Contest (Rare Medal)
  • Spriter of the Month, April 2014
  • Tutorial Contest Entrant
  • Winter Warfare Entrant
  • Submitted 10 Skins
  • Became a Studio Leader
  • Reached 1,000 Points
  • Reached 2,500 Points
  • 1 post awarded Exemplary Feedback (bonus 1 point for posting)
  • 5 posts awarded Exemplary Feedback (bonus 2 points for posting)
  • 10 posts awarded Exemplary Feedback (bonus 3 points for posting)
  • One month a member (bonus 1 point on daily login)
  • 6 months a member (bonus 1 point on daily login)
  • 1 year a member (bonus 1 point on daily login)
  • 2 years a member (bonus 2 points on daily login) (Rare Medal)

Buddies

Blog

  • So yeah, this is a long post, but I think a few people should read it if they have time, to see how a users skin is now flagged 8 times for contradictory/irrelevant reasons. So to begin, there is this...
    Submitter
    [Kokorov] avatar

    Leave thebeb alone!
  • I have 3 new knifes, 2 of them are modeled but untextured/unanimated and the other one still modeling: 1 With this one I was aiming at a futuristic looking knife. I will use my gloves/arm model for th...
    Submitter
    [Kokorov] avatar

    3 Knifes for 1.6 [KKRV]
  • Around 4 months ago, I made the CS:KO HUD which has somewhat positive ratings... And now, I am making a new one. The numbers, the letters and the dollar symbol all have a similar look and are a bit b...
    Submitter
    [Kokorov] avatar

    CS 1.6: New Hud.
  • Long time since I made a blog... So, I have cancelled a lot of projects recently. Mainly because they take a lot time to make and\or I don't really like the results. Here are the ones that I didn't ca...
    Submitter
    [Kokorov] avatar

    K.K.R.V.: cs 1.6 stuff.
  • The white screen of death incident happened all over again. :D Share your thoughts below....
    Submitter
    [Kokorov] avatar

    It Has Returned!

Skin

Sprite

GUI

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  • [Kokorov] avatar
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    5,811 points Ranked 627th
    Member Joined 3 years ago
    • Report icon
    24 days ago:

    Posted by Ataky

    bro... tu uPIC se mueve o estoy viendo mal....

    Si se mueve un poco, no pense que se notaria... :P

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  • Ataky avatar
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    25 days ago:

    bro... tu uPIC se mueve o estoy viendo mal....

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    Michelle
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    27 days ago:

    Posted by [Kokorov]

    lol, I just realised I've been uploading only knife skins and radars...

    I do noticed that. But at least it's something new. Unlike other submissions, repetitive recolor craps. Anyway, nice knives man.

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    Preserving The WORD
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    28 days ago:

    lol, I just realised I've been uploading only knife skins and radars...

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    Dead till proven alive.
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    28 days ago:

    Posted by BlaXe

    Halllooo buddy :)

    Any news ?

    Very slowly uloading stuff. :)

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    28 days ago:

    Halllooo buddy :)

    Any news ?

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    Making Counter-Strike Source 2
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    1 month ago:

    Posted by Squeezit

    hey what programs are best for making GoldSrc sprites?

    Sprite Explorer is the best one for non-animated sprites(radars,c4 leds...) and for the animated sprites that use the same colors for all of the frames.

    And Sprite Wizard is the one to use for multi-colored sprites (ex.).

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    25,959 points Ranked 156th
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    Squeezit
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    Pixel Artist
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    2 months ago:

    hey what programs are best for making GoldSrc sprites?

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    2 months ago:

    Hi, I will be inactive for some time, but when I come back, I will upload the skins/sprites that I have made these past 2 months.

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    3 months ago:

    The usp is coming slowly together and if I spend some more time, I think I can finish it by the end of next month next month.

    In the meantime I'll be making new DA:B sprites and maybe restart a few old projects. (Like the CS:2D HUD per example and a half finished re-texture for 1.6).

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    Dead till proven alive.