Counter-Strike: Source Icon CS:S Map

de_vegas_css

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A Las Vegas casino. Bomb the sphinx or vault. Lots of custom content.

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NOTICE

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- This is the FULL version of the map and supports up to 32 players.
- If you run a LARGE server (more than 32 slots) then you need to run the _LITE version of this map, which you can grab from here.

Author: SM Sith Lord

Email: smsithlord@yahoo.com

Website: http://www.engport.net

Description:

Remake of the old 1.X map de\_vegas (original credits below). Stayed true to the original layout. Nearly all the old angles are still there. Changed a few secrets, and added a few more. Most changes to the map are purely visual.

Islamic extremists have targeted Sin City for their next strike against the American way of life. Hoping to further cripple the US economy, a string of attacks have been coordinated and executed in the fabulous city of Las Vegas, Nevada.

The intensity of the strikes increase as the CT's initial response teams quickly become overwhelmed, effectively turning Las Vegas into a war zone.

Your squad has been assigned to respond to an unidentified helicopter landing at the High Times Hotel & Casino, the sight of an earlier attack which claimed the lives of several of your fellow agents.

Homeland Security has identified the strike and confirmed that the terrorist have two probable objectives that they are likely to attempt to destroy.

Target A: As a moral statement, the terrorists have been detonating bombs at strip clubs across the city all night. It is suspected that the High Times Lounge will be the next club to be hit. The club is identifiable by the large Sphinx statue outside of its entrance.

Target B: The previous attack at this location was a failed effort to empty the casino's vault. It is probable that this second attack is an attempt to finish the job. Allowing the terrorists to escape the scene with the funds is unacceptable. Secure & hold the vault!

Additional Credits:

All the beta testers on the [DoP] High Times server for finding & putting up with all the terrible bugs & giving valuable feedback. [DoP] Vulgar for letting all that happen. All the people from other forums that helped me fix those bugs (FPSBanana, Interlopers). The authors of GMOW v3 Solid_Granite, GiGaBiTe. All the creators of the original de\_vegas. And, lastly, VALVE for creating a sweet game/engine/resources that I could work with.

Original Map Credits:

Originally created by +Cadaver+, textures by George\_Pooshoes and JOeSmOe.
Additional credits to Macman, Chaos, Tech3D, Jubilee, and Agent Orange.

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NAVIGATION FILE (.nav)

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Credits for the .nav file go to chizbone. Special thanks to him for taking care of it for me.

Download CSS .nav file for de\_vegas_css here.

Comments

  • gegeger avatar
    gegeger Offline
    Member Joined 4 years ago
    Report post
    4 years ago:
    **PLEASE ! HELP ME ! i downloaded the map, but it seems that some texture are missing, cause appear sqares in black & violet, and some ERROR objects, can you tell me where i can download the missing textures?**
    g E R ! avatar
    Mantra
    g E R !
  • Aynekko avatar
    Aynekko Offline
    Member Joined 9 years ago
    3,164 points Ranked 1388th
    10 medals 1 rare
    • 6 years a member Medal icon
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    Report post
    6 years ago:
    Amazing map. I liked it in CS 1.6, now I can play it in CS:S!!! Thanks very much =)
    Mapper
  • smoke_screen101 avatar
    Member Joined 6 years ago
    Report post
    6 years ago:
    cool
    Bananite
  • jiska avatar
    jiska Offline
    Member Joined 11 years ago
    224 points Ranked 15276th
    Report post
    6 years ago:
    Fixed version here : http://www.fpsbanana.com/maps/151812
    Bananite
  • [aciD] avatar
    [aciD] Offline
    Member Joined 9 years ago
    554 points Ranked 7413rd
    Report post
    6 years ago:
    Please reupload the thing, it looks so awesome.
  • Counterburp avatar
    Member Joined 7 years ago
    992 points Ranked 4485th
    7 medals 1 rare
    • 6 years a member Medal icon
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    • 2 years a member Medal icon
    Report post
    7 years ago:
    OOOPS, tihs map does not work anymore whith the orangebox update
    Bananite
  • hobo avatar
    hobo Offline
    Member Joined 9 years ago
    542 points Ranked 7547th
    Report post
    7 years ago:
    Awesome map, be is for playing or posing. The layout offers some good paths and nice cover areas.
    I EAT BABIES
  • Serveri avatar
    Serveri Offline
    Member Joined 7 years ago
    Report post
    7 years ago:
    Very good map, mate!
    We have this map on our mapcycle, welcome!
    IP: 212.117.164.109 and the default port!
    Bananite
  • RavenGard avatar
    RavenGard Offline
    Member Joined 8 years ago
    Report post
    8 years ago:
    Nice work
    I WILL EAT YOUR SOUL!!!!!!!!
  • TheBlackMamba12 avatar
    Member Joined 8 years ago
    Report post
    8 years ago:
    This map is flat out gorgeous. I was looking for some new maps for my custom server and I saw this and thought, it looks good, but once I tried it out I realized how amazing it is. This map is getting added to my server tonight for sure. Excellent design!!! 13/10 :)
    "What I'm doing, I'm Chasing P

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Credits

Key Authors
SM Sith Lord
Unknown

Submitter

SM Sith Lord avatar
Member Joined 10 years ago
6,695 points Ranked 619th

SM Sith Lord
Creator
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Category

Details

Version
1.0

Attributes

Miscellaneous
Players
32
Development State
Final/Stable

Stats

Posts
88
Views
90,715
Downloads
34,441
Date Added
9 years ago
Apr 22 2008 @ 1:02am UTC
Date Modified
4 years ago
May 17 2013 @ 1:16am UTC
Date Updated
9 years ago
Apr 22 2008 @ 1:02am UTC

DevNotes

Hammer, 3ds Max, Photoshop, Photoimpact, Irfanview, Notepad.

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