This is a very nice map with good textures and the layout of everything on the map, The base in the center is very crucial to having in this match if you want to have at better chance a winning. I hope to see more maps like this from him soon!
-It is a red zone, two player map, both multiplayer and skirmish modes are enabled
- Theres a really big Nod base in the center of the map.. I did a lot of work there,
to make it look more eye-catching.. since most of battles will appear here.. Ive removed
the Nod temple from it, because it was soo unwanted in the first version of the map, so now there
are "few" Nod facilities, 4 power plants and EMP, with two bunkers.
- Then there are two cities in the south- west and north-east corner of the map, with
green tiberium fields in them..(no worries, theres just enougth place for two refineries
and a power plant..
- As for other fields - two green base fields and two blue tib. fields south and north
from the Nod base.. the map is now also wider, so theres more space fro attacks using
south/north paths.. all tiberium fields regrow rate and max tib. ammout were adjusted
- I also atempted to make two small, old Nod bases in the south-east and north-west
corners.. they both house two tiberium spikes
- Terrain is rather flat, with several elevations as usual..