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return of the mastermind

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Return of the MasterMind has a long history. I made the first version of it a long time ago. It was OK, but it looked like crap. I scrapped it, stopped playing quake for about a year, then came back to quake, found this map, and spiffied it up! By that time, my mapping skills improved significantly, and when I loaded this map back up, I noticed how crappily built it was. I had to painstakingly go through each brush and properly align them, and fix a numerous amount of minor leaks scattered throughout the level. It was truly a labor of love. Enough of my reminiscing. The map looks good and plays well (in my opinion, anyways). Nice outdoor area where you can fall to your death. Evenly distributed vertical action and horizontal killing. Two secrets. You should be able to find them. This map uses Bal's textures he used for one of his maps. If you're using a skybox enabled client, use a nice dark/blue-ish mountain skybox. Map made in 2000.

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Credits

Key Authors
mastermind
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fallows
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Member Joined 11y
512 points Ranked 8304th

Fallows
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Game

Category

Details

Attributes

Miscellaneous
deathmatch
Players
6
Development State
Final/Stable

Stats

Posts
0
Views
1,500
Downloads
444
Date Added
10y

Rating

  • Not yet rated

DevNotes

Worldcraft

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