gm_ship

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This is rolaplay and build map in the ship!
The admin can sink this ship in the small admin room.

Decks:

0 Half flooded part.
1-2 Gargo, engineroom , utility.
3-4 Build deck
5 Lobby ,lifeboats ,jail
6 C-class rooms(6) ,bowling
7 B-class rooms(4) , restaurant,first aid.
8 Shops(gunshop ,foodshop,junkshop,free room for your shop),library.
9 A-class room , stage ,command bridge.
10 Deck.

Elevator goes on floors 5-9.

The sinking system is litle buggy. (When the ship are sinked the engine room is water free, doublewater ,see skybox in the water.

FAQ
? Where are the admin room?
= Outside the map. Use noclip.

? Why i have wireframe problems?
= You can't see phx materials because they can be in wrong folder.

Another way to sink!
ent_fire pul startforward
ent_fire pul startbacward
ent_fire pul stop
With sv_cheats on!

Now you can unsink this in normal version and stop and set speed!

Comments

  • KonataHamster avatar
    Member Joined 6 years ago
    7,629 points Ranked 538th
    Report post
    4 months ago:
    By far the most intricate and functional map I've seen since hometown1999.
    Although I appear a bit late 
    Oversensitive sociopath avatar
    Mantra
    Oversensitive sociopath
  • jdramirez avatar
    jdramirez STAND-BY MODE
    Member Joined 7 years ago
    2,938 points Ranked 1447th
    Report post
    5 years ago:
    > **Posted by mel00**

    > How can i fix the wireframe problem? PLEASE HELP

    You need to get CS:S to fix this problem
    Jd
  • mel00 avatar
    mel00 Offline
    Member Joined 6 years ago
    Report post
    6 years ago:
    How can i fix the wireframe problem? PLEASE HELP
    Bananite
  • Smish132 avatar
    Smish132 Offline
    Member Joined 7 years ago
    138 points Ranked 20275th
    Report post
    7 years ago:
    Does this work for HL2 or SMOD?
    8-Bit? Hell yeah! avatar
    Mantra
    8-Bit? Hell yeah!
  • Anonymous
    Report post
    8 years ago:
    Laggy.....as......shit

    (on a piece of shit computer)

  • Anonymous
    Report post
    8 years ago:
    Design: Good
    Looks: Very Nice!
    Gameplay: Nicer! XD
  • Moozerker avatar
    Moozerker Offline
    Member Joined 8 years ago
    Report post
    8 years ago:
    Map you should make that a css map
    lalalalalaaaaaaa
  • evilhorse avatar
    evilhorse Offline
    Member Joined 9 years ago
    Report post
    9 years ago:
    So how do u solve the texture problem??!?!?!
    SPORE PWNZ
  • knijn avatar
    knijn Offline
    Member Joined 11 years ago
    1,434 points Ranked 3025th
    Report post
    9 years ago:
    Posted by SilentKillzr

    Did u actually make this? or just steal it from garrysmod.org?


    I did not steal it.
    As you can read (if people would open their eyes for once!) you can see that i'm NOT the author of this map.
    Yes i got it from garrysmod.org
    Bananite avatar
    Mantra
    Bananite
  • evilhorse avatar
    evilhorse Offline
    Member Joined 9 years ago
    Report post
    9 years ago:
    Dude were do you get the textures to fill in all the wireframe bits?
    SPORE PWNZ

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Credits

Key Authors
oskutin
Unknown

Submitter

knijn avatar
knijn Offline
Member Joined 11 years ago
1,434 points Ranked 3025th

knijn
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Category

Details

Development State
Final/Stable

Stats

Posts
32
Views
51,729
Downloads
20,489
Date Added
9 years ago
Jun 10 2007 @ 10:17am UTC
Date Modified
9 years ago
Jun 10 2007 @ 10:18am UTC

Rating

8.9 Intermediate+
Votes
8

Ratings Breakdown

CriterionAvg.VotesRange
Overall 8.9 8 4 to 10

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