ze_citadel_episodic_escape_v02_1

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Updates

version 0.2.1 beta
  • Fixed with "trigger_hurt" at the end of the map
MishkaKolos avatar
Member Joined 2mo
359 points Ranked 11312th
MishkaKolos
12d
Version 0.2 beta
  • Fixed some textures
  • Increased some streets
  • Added many props
  • Added sounds to the buttons
  • Lowered the quality of the cubemap that decreased the size of the map
  • Removed some unnecessary files
  • Fixed effects of the escape on the train
May be ported to the game "cs go". But since I have problems with the "valve hammer editor", it will probably be ported soon
MishkaKolos avatar
Member Joined 2mo
359 points Ranked 11312th
MishkaKolos
12d
Map created for the game "Half - life 2 episode one". This game was taken textures,models and sounds. And then there's "Cubemap", and the map compiled with "HDR". The essence of the card is that have to flee the city to escape. At first you will appear in the city and have to run to the train station. And the map was tested and validated.

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MishkaKolos
Member Joined 2mo
359 points Ranked 11312th
Creator

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MishkaKolos avatar
Member Joined 2mo
359 points Ranked 11312th

MishkaKolos
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Category

Details

Attributes

Players
40
Cubemaps
On
HDR
On
Zone
City
Climate
Fog
Season
Fall
Time of Day
Dawn
Size
Large
Aesthetic
Default
Development State
Beta
Textures
Custom

Stats

Posts
1
Views
919
Downloads
221
Date Added
13d
Date Modified
12d
Date Updated
12d

Scores

87 bScore
9.5 Rating

2 voters

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