[WIP] Fiasco

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Updates

Version 1.2.1
  • added some texturing
  • added fish
15d
Version 1.2
  • fixed container A Long
  • started detailing B
  • fixed most annoying lighting issues (like bright reflections)
  • added cover at B entry (one crate)
23d
My map is set in Cuba. I don't have an actual scenario/background story yet and just want to make sure that the level has no blatant flaws and plays well. I would appreciate any piece of advice, so feel free to playtest it yourself and provide some constructive criticism.

Make sure to subscribe and like my map if you want to support me! :)

Known issues:
- bad lighting in some areas
- Multiple texture-related issues
- 3d skybox: ocean texture is scaled up too much


Credits:
- Tophattwaffle for his awesome tutorials and some of the textures from his texture pack which I used in my level
- I also used textures from textures.com

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Credits

Key Authors
sassy_turtle
Member Joined 4mo
everything
Special Thanks
TopHATTwaffle
Member Joined 11y
8,034 points Ranked 535th
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some of the textures are from his texture pack

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sassy_turtle avatar
Member Joined 4mo

sassy_turtle
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Category

Details

Attributes

Textures
Default
Development State
Alpha
Aesthetic
Default
Size
Medium
Environment
Outdoor
Time of Day
Daytime
Season
Summer

Stats

Posts
0
Views
1,271
Downloads
486
Date Added
29d
Date Modified
15d
Date Updated
15d
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