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Green Hill Zone (Project M Port) v2

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Updates

v2
  • Added 8P-Smash Compatibility for the Normal Version
  • Added and Updated the Omega Version over Windy Hill Zone
  • Fixed the Texture Error on the Extra Life Box
  • Fixed the UVs on Various Meshes
  • Tweaked the Camera/Blast Zones a bit to better fit the stage
  • Updated the Background with a Massive Material Overhaul and Texture Changes
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11d

Green Hill Zone (Ver. M)

Well, after months of development, here it is! One of the most famed stages from Project M has now made it's way into Smash 4! This stage replaces the existing Temple stage along with a Omega version that replaces Windy Hill Zone's Omega. This stage includes MTA Editing, revamped textures, animated collisions, and of course the essential UI files. It's very important to know that the Temple's Normal stage and it's Omega is NOT WIFI-SAFE and both have 8P-Smash compatibility, but the Normal version is alot smaller and more crazier in opposed to the Omega version. However, the Windy Hill Zone's version of this stage is Wifi-Safe and has no edited Parameters.

Also included is a few of the following soundtracks from the stage itself from Brawl located in the "Music Files" folder:

Green Hill Zone - Sonic The Hedgehog (1991) (Great Temple / Temple)
Angel Island Zone - Sonic The Hedgehog 3 (Full Steam Ahead)
Scrap Brain Zone - Sonic The Hedgehog (1991) (Temple Theme)
Emerald Hill Zone - Sonic The Hedgehog 2 [Main Theme (The Legend of Zelda)]
Sonic Boom - Sonic The Hedgehog CD (Song of Storms)
Super Sonic Racing - Sonic R (The Dark World)
Open Your Heart - Sonic Adventure (Gerudo Valley)
Live and Learn - Sonic Adventure 2 (Dragon Roost Island)
Sonic Heroes - Sonic Heroes (Hyrule Main Theme)
Right There, Ride On - Sonic Rush (Yuga Battle)

Hope you'll enjoy this very impressive Stage import!
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For those who wish to port this stage over another, this stage can only be ported over the following stages without any issues with crashes:

Battlefield (Normal)
Big Battlefield (Normal
Kongo Jungle 64 (Normal and Omega, but requires additional steps)
Mario Galaxy (Normal, but requires additional steps)
Temple (Normal)

As seen on 64iOS's Mod Showcase Video!

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Todos

Tweak the swinging animation a bit
Have multiple versions over different stages

Posts

  • 1
  • 2
  • 4dEdited 4d
    Red Card avatar
    Red Card Offline
    Member Joined 2mo
    141 points Ranked 22212th
    Anyway I can replace the Normal stage of this over Windy Hill's Omega by any chance? I may have read over any comment that said "no" but I can't find that so double checking never hurts!
    Gelatin King
  • 12d
    Sol Diem avatar
    Sol Diem Offline
    Member Joined 12mo
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    Gotta say dude, been a fan of your work for a while now. Good job. Keep up the great work. 

    And I think what people want is a WiFi safe omega green hill over windy hill omega. Do whatever you want though.
    OmniDrive Incarnate avatar
    Mantra
    OmniDrive Incarnate
  • 12dEdited 12d
    stuper56 avatar
    stuper56 Offline
    Member Joined 3y
    885 points Ranked 5209th
    You know, given the amount of people asking for this over windy hill zone, you should probably put something in the description saying that you can't do that.

    Thanks for doing this, by the way. Looks fantastic and works perfectly. Even if it's not over the stage everyone wants it on, it's still pretty good. :p
    y tho
  • 12dEdited 12d
    Mewtwo20XX avatar
    Mewtwo20XX Training on FD
    Member Joined 8mo
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    I just ported over Kongo Jungle N64, & it works fine, but the cannon's collision are still there... I'll send screenshots tomorrow, & I'm trying to think of a way to disable the collisions of the cannon for PM Green Hill Zone to work on Kongo Jungle...!
    Low Tier Is The New Top Tier
  • 12d
    I ported this over the All Star Rest Area and i was wondering if you knew how to remove the Mario trophies that appear when you start a match.
    Modpack Creator
  • 12d
    PotatoMuffin avatar
    Member Joined 11mo
    588 points Ranked 7415th
    >not putting it over windy hill zone



    But seriously though, this looks pretty sweet. The materials/lighting could use some work, though. KTH already nailed the lighting on his, so perhaps you could use his stage as a reference of some sort.
    im a potato
  • 12d
    > Over Temple

    Welp, there's a mod I'm not downloading.
    Game Grunkle
  • 13d
    Mewtwo20XX avatar
    Mewtwo20XX Training on FD
    Member Joined 8mo
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    This stage looks outstanding...! Very nice job with it!
    Low Tier Is The New Top Tier
  • 13dEdited 13d
    dorito guy * avatar
    Member Joined 3mo
    Oh dude... you made my favorite competitive stage (w/out the 3 platforms , that rule gets obnoxious really fast in mah opinion) . srsly the swinging platform makes it really like smashville , but more nostalgic
    EDIT: Also , for those you dislike to it to be over temple , put non-omega temple on omega and add this.
  • 13d
    Tinarkii avatar
    Tinarkii Offline
    Member Joined 6mo
    Any idea if this would be portable over something like the online training room? I understand that omega stages don't allow animated collisions, but since the online training room does, I was wondering if you'd checked... Looks awesome, by the way.
    Mains: SSBM Sheik, SSB4 Ness
  • 1
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Credits

Key Authors
AGenericFoxMain avatar
AGenericFoxMain avatar Offline
Member Joined 1y
4,911 points Ranked 941st
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Imported the Models, Textures, and Animations
Special Thanks
Project M Development Team
Original Creators of the stage mod
jlclpepe
Creating the initial design idea of the Omega Version
Smash Forge Development Team
Creating the tool for importing the .dae files, animations, and textures
KillzXGaming
Member Joined 1y
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Making a tutorial for creating MTA animations
Nintendo / Sora / HAL Laboratory
Creating such Great BGMs for Brawl

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AGenericFoxMain

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Category

Details

Version
v2

Attributes

Textures
Custom
Size
Small

Stats

Posts
49
Views
2,151
Downloads
212
Date Added
13d
Date Modified
10d
Date Updated
11d

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