School Invasion

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I've just update this map because there is a little bit of problem : 

1. a navmesh issue where bots in US Carrier don't use their boats to drive to the shoreline.

2. ai.ai file = i forgot inclued "aiPathfinding.map.addVehicleForClusterCost LandingCraft". this is the main problem where bots in a boat don't move from carrier to shoreline, so i regenerate a new navmesh.

About this map : set in the year of 2016 where a small city is invaded by USMC. MEC as a defending team must push back US Forces out of the mainland, and US as attackers must push fowards through desert for advance.

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Credits

Original Authors
AxT
Level Designer

Submitter

Arak and Tuak avatar
Member Joined 1mo

Arak and Tuak
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Category

Details

Attributes

Time of Day
Daytime
Season
Summer
Environment
Outdoor
Size
Huge
Development State
Final

Stats

Posts
2
Views
1,390
Downloads
723
Date Added
1mo
Date Modified
1mo
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