Quake Icon Q1 Map

ALSC Deathtrap

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This is my first Quake-map, and therefore there are things that should have been done differently.  The long, open hallways and rooms wreak havoc on the visibility lists that keep Quake's engine running smooth.  Don't do that, Quake was meant for densely occluded areas - NOT big open areas.  Oh well, live and learn.  
I am very pleased with the flexibility of the engine, as far as
object linking goes.  Traps are fun to construct with Quake.

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Environment
Indoor
Size
Small

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0
Views
127
Downloads
17
Date Added
2mo

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