Half-Life 2: Deathmatch Icon HL2:DM Map

Custom Animated Weapons/Items Models plus Test Map

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Updates

Slams and Grenades - Final Patch
  • Fixed a problem with Slams and Grenades making too many Edicts and adding to the Entity Limit.
  • Fixed Console Error (Ignoring unreasonable position).
  • Picking up a Slam will give the player 5 pieces.
  • Added optional (game_weapon_manager) it removes Slams and Grenades dropped by dead players.
Special thanks to Jora_ for assistance in this update. http://gamebanana.com/members/1319723
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gtamike_TSGK
2mo

Gives your maps some extra polish with turning hovering weapons/items

This pack contains 45 Custom Models! :) - They took forever to make lol.
----------------------------------------------------
These custom Weapon Models are only for SDK Mappers to use and put into their maps.


The weapons and items hover, turn etc like the Quake and Unreal Game's.

Note: Non mappers can try out the test map called: custom_turning_weapons_gta.bsp
and
called: slam_grenade_spawns_patch.bsp
----------------------------------------------------
The .VMF is also available to help mappers setup the custom weapons for their maps.
Extract the .zip file and place the folder called "hl2mp" into your "Half-Life 2 Deathmatch" Folder.

E.G. C:\Steam\steamapps\common\Half-Life 2 Deathmatch

Or wherever you have your game installed.
----------------------------------------------------
Have Fun and inform other mappers about these new Custom Animated Weapon/Item Models so they can use them.
----------------------------------------------------

Optional: Add Credit if you use these models :D

Video: 





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  • 2mo
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  • 2mo
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    Slams and Grenades - Final Patch
    • Fixed a problem with Slams and Grenades making too many Edicts and adding to the Entity Limit.
    • Fixed Console Error (Ignoring unreasonable position).
    • Picking up a Slam will give the player 5 pieces.
    • Added optional (game_weapon_manager) it removes Slams and Grenades dropped by dead players.
    HL2DM Source Mapper Since 2007 avatar
    Mantra
    HL2DM Source Mapper Since 2007
  • 2mo
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    Member Joined 10y
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    • Reached 1,000 Points Medal icon
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    I'll have to look into and fixing the Slam and Grenade weapon pickup scripting at some point.

    EDIT

    UPDATE - 17th May 2017
    Slams and Grenades Fix 

    - Added new extra .vmf file called: "slam_and_grenade_spawns_fix.vmf" 

    - Added basic "point_spotlight" feature to "slam_and_grenade_spawns_fix.vmf" 

    - Also added: Important_README.txt
    HL2DM Source Mapper Since 2007 avatar
    Mantra
    HL2DM Source Mapper Since 2007
  • 3mo
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    Interesting way with point_teleport

    Shitty that we can not teleport weapons same way ;]

    anyway, nice stuff

    you can check my map with floating weapons and armors maded with jora method
    http://gamebanana.com/maps/192507 (vmf sources inside zip)

    onlydifference that an armor can not be raised if you have already full armor (through item_suitcharger checking)
    you can do same for your trigger_hp through item_healthcharger)
    https://dl.dropboxusercontent.com/s/1ecte19gh6rsp4g/shot_170425_014515.png
    https://dl.dropboxusercontent.com/s/9v3wdzuuy3o0lay/shot_170425_014552.png

    :)
    • Thanks x 1
    Sexyyy avatar
    Mantra
    Sexyyy
  • 4mo
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    These custom models read your default weapon/item materials so this cuts down on file size.

    The only custom materials that are needed is the classic combine rifle ammo if you decide to use that in your maps.

    The models and map scripts are grouped and can be easily moved. Copy and Paste Special with Make pasted entity names unique (Ticked)
    HL2DM Source Mapper Since 2007 avatar
    Mantra
    HL2DM Source Mapper Since 2007

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Member Joined 10y
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Model Editor and Mapper
Original Authors
Valve
Static Weapons/Items Models

Submitter

gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,024 points Ranked 4530th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
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Details

Version
Final

Stats

Posts
6
Views
786
Downloads
108
Date Added
4mo
Date Modified
2mo
Date Updated
2mo

Rating

10/10 by 2 raters

DevNotes

These custom models read your default weapon/item materials so this cuts down on file size.

The only custom materials that are needed is the classic combine rifle ammo if you decide to use that in your maps.

The models and map scripts are grouped and can be easily moved. Copy and Paste Special with Make pasted entity names unique (Ticked)
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