Counter-Strike: Source Icon CS:S Map

De Arcate Final Fix

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Updates

Navigation fix
  • Included improved navigation mesh into map file. (Thanks munnibhai)
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Matias-TM
6hr
Final Fix
  • Added route of Tunnel to Bombsite A.
  • Less cubemaps to optimization.
  • Fixed floating torch and console spam.
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Matias-TM
22hr
Hello there, This is a Bomb/Defuse map for Counter-Strike: Source, More information below on this text.

Special thanks to Teamkiller324 for help me with this map.

This map has been ported to Counter-Strike: Global Offensive, You can find here.

Features :
  • 40 spawn points.
  • Original Piranesi textures.
  • High Dynamic Range, cubemaps and optimization.
  • Custom assets, packed into the map file.

Known bugs :
  • Possibly bad navigation-mesh of bots.

If you can fix some of these bugs, please send me a PM.
And that's it, Enjoy the map and good day!

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Posts

  • 1
  • 2
  • 16hr
    Mr. Leone avatar
    Mr. Leone Offline
    Member Joined 2mo
    Report post
    Good :)

    8/10

    Bronze
  • 19hr
    IR3PUB7IC avatar
    IR3PUB7IC Offline
    Member Joined 1mo
    Report post
    Now i know who to vote as Mapper of the year!

    KEEP IT UP! :D

    9.7/10

    • Agree x 1
    ( ͡° ͜ʖ ͡°)
  • 7d
    X RaY avatar
    X RaY avatar RECHARGING...
    Black Mesa Inc. Flag Affiliation: Black Mesa Inc.
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    Report post
    Somethings are missing.
    Another Black Mesa Fan <3
  • 17d
    Frikadellendieb avatar
    Member Joined 7y
    Report post
    Now final version is up...thx I will upload it immediately to our server.
    GOOD WORK.
    I don't know how or where to rate, I would give it a 10/10.
    Bananite
  • 22d
    Kay_dee! avatar
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    Kay_dee! avatar
    Kay_dee!
    Life Tree Flag
    Life Tree
    Report post
    Need bit more detail! 
    Great map anyways.

    7/10

    • Thanks x 1
    Nuclear Bomb! avatar
    Mantra
    Nuclear Bomb!
  • 23d
    Glitch C*nt avatar
    Member Joined 3y
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    Report post
    Posted by GeorgeRulesLOL

    Posted by The guy who critiques

    scince i havent been i css for a while i think it is possible to parallax correct cubemaps, and make them look better.

    edit: heres a program that allows you to do that http://13thsfg.us.to/files/parallaxcubemaps.zip
    no, source engine has never supported parallax corrected cubemaps by default.

    That is a code patch for the source sdk along with a custom FGD for the entity it adds to allow parallax corrected cubemaps in source to use in say a mod. In CS:S there is no such thing as parallax corrected cubemaps, and no, you cannot magically create them or add code to CS:S

    yup all of that time not being in css for a while sure has made me not know if it has new awesome features and apperantly there isnt a feature like that in the source engine version of css so... yeah i guess its a biggie no.
    A̶̙̼̮͚ͥͣ̾̌̊͠ ̛̮͖͇͈̪̭ͪͣͯ͒̉͡͡čͭ
  • 23d
    Report post
    Posted by The guy who critiques

    scince i havent been i css for a while i think it is possible to parallax correct cubemaps, and make them look better.

    edit: heres a program that allows you to do that http://13thsfg.us.to/files/parallaxcubemaps.zip
    no, source engine has never supported parallax corrected cubemaps by default.

    That is a code patch for the source sdk along with a custom FGD for the entity it adds to allow parallax corrected cubemaps in source to use in say a mod. In CS:S there is no such thing as parallax corrected cubemaps, and no, you cannot magically create them or add code to CS:S
    Pr0 mepper.
  • 24d
    Glitch C*nt avatar
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    Report post
    scince i havent been i css for a while i think it is possible to parallax correct cubemaps, and make them look better.

    edit: heres a program that allows you to do that http://13thsfg.us.to/files/parallaxcubemaps.zip
    • Helpful x 1
    • Interesting x 1
    A̶̙̼̮͚ͥͣ̾̌̊͠ ̛̮͖͇͈̪̭ͪͣͯ͒̉͡͡čͭ
  • 25d
    Report post
    indeed. css is a great game and will forever be. mapping is fun. and better than wasting time on useless things.

    -

    may later work on update 4.1 or 5.0 what it should be. adding more clips around map for smoother experience and not like getting stuck between places where it better be smoother.

    10/10

    Plugin Coder & Mapper.
  • 25d
    Frikadellendieb avatar
    Member Joined 7y
    Report post
    I love it to see the community being so active and helpful to each other.
    Yes this is a nice map, my friends and I played on it yesterday and everyhing worked well.
    But ok, I will check the updated version, too.
    BTW. the bots run very well, like on valves standard maps.
    Have a nice day
    • Thanks x 1
    Bananite
  • 1
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Matias-TM avatar
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Teamkiller324
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Torch model
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Matias-TM avatar
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Member Joined 3y
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Category

Details

Version
fix1

Attributes

High Dynamic Range
Full
Development State
Final/Stable
Textures
Default
Size
Medium
Environment
Season
Spring
Structure
Castle
Spawnpoints
40
Time of Day
Daytime

Stats

Posts
17
Views
3,174
Downloads
1,253
Date Added
1mo
Date Modified
6hr
Date Updated
6hr

Rating

8.2/10 by 7 raters

Development

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