Team Fortress 2 Icon TF2 Map

hgss_goldenrodcity_b2

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As of the 9th of December, 2016, this map is no longer in development. Posted for archiving purposes.

This map is based off of the Gen IV remake of Goldenrod City from Pokémon HeartGold & SoulSilver.

Some of the screenshots depict the map's setting in daytime, however, this was from an earlier point in development. The map is now set during the night.

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Credits

Map Development
ColdEndeavour
Member Joined 3y
239 points Ranked 15383rd
Mapper
Honourable Mentions
Game Freak
Game Freak Offline
Member Joined 9y
Creator/Developer of the Pokémon I.P. & Mainstream Games (HeartGold & SoulSilver)
Cool & Create
Song: "Final Savage Sister - Flandre Scarlet"

Submitter

ColdEndeavour avatar
Member Joined 3y
239 points Ranked 15383rd

ColdEndeavour
Creator
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Category

Details

Version
B2

Attributes

Game
Pokemon
Terrain
Biome
Structure
Zone
City
Season
Spring
Time of Day
Nighttime
Environment
Outdoor
Size
Huge
Textures
Custom
Aesthetic
Cartoon
Development State
Final/Stable

Stats

Posts
4
Views
1,501
Downloads
494
Date Added
4mo

Featurings

  • Today's Pick Mar 13 2017

Rating

10/10 by 4 raters

DevNotes

[[ As of the 9th of December, 2016, this map is no longer in development. Posted for archiving purposes. ]]

Using a small set of tools I was able to find on the internet, it allowed me to gather the resources needed to reference and re-shape structural designs of the models that were implemented or a part of the map in question, as well as, re-draw/crop textures to be more proportionate.

Using models extracted from the reference/base game(s), I used a ratio to yield an approximate set of measurements to best define the dimensions suitable for Team Fortress 2 along with the grid-like layout of objects and buildings in the Pokémon universe.

On the other hand, the terrain was conformed to a pre-determined scale reference per square/cubic unit.
bcp.crwdcntrl.net tracking pixel