Super Smash Bros. for Wii U Icon SSBU Map

Jungle Japes

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Updates

v1.2
  • Fixed the ledges for legal, hazard, and non hazard forms.
  • Removed any unnecessary files which older sm4sh explorer versions has issues with.
KillzXGaming avatar
Member Joined 10 months ago
5,519 points Ranked 791st
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KillzXGaming
Added 1 month ago
v1.1
  • Fixed UV scaling for roof and floor.
  • Added legal version
  • Added Jungle Hijinxs omega port. (No i cannot do this over normal form and cannot put the hazard version over either one)
KillzXGaming avatar
Member Joined 10 months ago
5,519 points Ranked 791st
18 medals 1 legendary 4 rare
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KillzXGaming
Added 1 month ago
Jungle Japes makes way to Smash 4! Huge thanks to KTH for testing, and DSX8 for material help. Also Jam1garner,, Ploaj, and smb123w64gb for forge making this possible.

Features:
Full animation including
-Cranky Kong
-Lamps
-Birds
-Butterflies
-Klaptrap
-Water
-Sun rays
-fire
-Splash effects

Particles rotate with camera
Custom fog colors and parameters
Water pulls players to the left
Klap Trap can K0 players (Uses hurt collisions so will not be perfect)
Omega wi fi safe variant
Hazardless version (fall through water like melee, no klap trap)

Q&A
Why no water from pirate ship?

-Since i can't control the height, i didn't bother with this. If a solution is found i will make one using this.

What version is this from?


-From brawl. Omega is a hybrid of 3ds and brawl, 3ds having the platform. Reason is that the 3ds uses lower poly models and textures.

Why is klap trap seem unreliable at killing sometimes?

-Uses a hurt collision so i cannot make it perfect. Once hitboxes get figured out for stage it could be possible however those are sometimes hard coded. 

How do you port this over to other stages?

-Read the ReadMe file which explains it.

Is this WiFi safe?

Yes, the Omega variant is wi fi safe. The others are not. 

Why do CPU's suicide sometimes?

They think the moving water collision is something they can walk on. I advise using the hazard less version instead if this bugs you as i have no workarounds for this. 

If anyone has any issues with the stages ported, please tell me and specify the one that has an issue. I tried giving many current options.

Alternate SSPs can be found here by Force | Nix

Comments

  • sora31245 avatar
    sora31245 Offline
    Member Joined 7 months ago
    Report post
    1 month ago:
    Posted by KillzXGaming

    Posted by sora31245


    that doesn't look like this at all

    Image result for dreamland 64 hd remakeImage result for dreamland 64 hd remake

    Yeah i can try. Only difficult part would be to have the animations from it match exactly with the one used for smash 4 so the wind and stuff all match. 

    thank you so much lol
    Bananite
  • KillzXGaming avatar
    Member Joined 10 months ago
    5,519 points Ranked 791st
    18 medals 1 legendary 4 rare
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    Report post
    1 month ago:
    Posted by sora31245


    that doesn't look like this at all

    Image result for dreamland 64 hd remakeImage result for dreamland 64 hd remake

    Yeah i can try. Only difficult part would be to have the animations from it match exactly with the one used for smash 4 so the wind and stuff all match. 
    Bananite
  • sora31245 avatar
    sora31245 Offline
    Member Joined 7 months ago
    Report post
    1 month ago:
    Posted by derpling

    Posted by sora31245

    Could you make the fountain of dreams that was used in project m and or dream land 64 HD remake?
    Apparently, porting stuff from Melee is really tough-- like, an import of FoD already exists on this site, but it doesn't have any animations.

    HD Dreamland is already up on here as well:

    http://gamebanana.com/maps/190810

    that doesn't look like this at all

    Image result for dreamland 64 hd remakeImage result for dreamland 64 hd remake
    • Agree x 1
    Bananite
  • derpling avatar
    derpling Offline
    Member Joined 5 months ago
    198 points Ranked 16973rd
    Report post
    1 month ago:
    Posted by sora31245

    Could you make the fountain of dreams that was used in project m and or dream land 64 HD remake?
    Apparently, porting stuff from Melee is really tough-- like, an import of FoD already exists on this site, but it doesn't have any animations.

    HD Dreamland is already up on here as well:

    http://gamebanana.com/maps/190810
    Peachy!
  • sora31245 avatar
    sora31245 Offline
    Member Joined 7 months ago
    Report post
    1 month ago:
    Could you make the fountain of dreams that was used in project m and or dream land 64 HD remake?
    Bananite
  • Force | Nix avatar
    Member Joined 3 months ago
    134 points Ranked 22141st
    Report post
    1 month ago:
  • KillzXGaming avatar
    Member Joined 10 months ago
    5,519 points Ranked 791st
    18 medals 1 legendary 4 rare
    • Reached 100 subscribers Medal icon
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    • One month a member Medal icon
    Report post
    1 month ago:
    Posted by Superfishdude

    The ledges don't appear to be grabbable in the legal version. At least they aren't on the over Kongo Jungle 64 omega variant of the legal version. Can this be fixed?
     Here use this and put it in 64Jungle/param.  Completely forgot about those, i'd update it but my internet is real slow atm. 
    Bananite
  • Superfishdude avatar
    Member Joined 10 months ago
    114 points Ranked 24538th
    Report post
    1 month ago:
    The ledges don't appear to be grabbable in the legal version. At least they aren't on the over Kongo Jungle 64 omega variant of the legal version. Can this be fixed?
    Bananite
  • Tablespooner avatar
    Member Joined 8 months ago
    365 points Ranked 10652nd
    Report post
    1 month ago:
    I didn't realize how much I missed this stage until I saw this. Thank you for this mod

    Very well made

    10/10

    Metroidite avatar
    Mantra
    Metroidite
  • xdir avatar
    xdir Offline
    Member Joined 2 months ago
    Report post
    1 month ago:
    CPU's think that the water is safe ground to walk on. They keep suiciding lol

    9/10

    Bananite

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Credits

Key Authors
KillzXGaming
Ported models, animations, material animations, ect
Original Authors
Nitendo
Smash Bros
HAL Laboratory
Models/animations
Contributors
Demonslayerx8 avatar
Demonslayerx8 avatar Offline
Member Joined 11 months ago
8,481 points Ranked 498th
18 medals 2 legendary 4 rare
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  • Achieved Game Moderator clearance Medal icon
Helped with materials. Fixed some buggy animations with bone stuff.
KTH avatar
KTH avatar Offline
Member Joined 12 months ago
7,383 points Ranked 583rd
19 medals 1 legendary 4 rare
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  • 2nd Place - 2016 Halloween Skinning Contest Medal icon
  • One month a member Medal icon
Tested the stage and provided feedback on what to change/add.
Special Thanks
Ploaj
Forge. Dae importing
smb123w64gb
Member Joined 12 months ago
3,933 points Ranked 1127th
15 medals 3 rare
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  • Reached 1,000 Points Medal icon
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Original max script
jam1garner
jam1garner Offline
Member Joined 12 months ago
Lvd stuff and forge.

Submitter

KillzXGaming avatar
Member Joined 10 months ago
5,519 points Ranked 791st
18 medals 1 legendary 4 rare
  • Reached 100 subscribers Medal icon
  • Returned 1000 times Medal icon
  • Reached 50 subscribers Medal icon
  • 10 submissions featured Medal icon
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  • One month a member Medal icon

KillzXGaming
Creator
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Category

Details

Attributes

Environment
Outdoor
Size
Medium
Development State
Final/Stable
Textures

Stats

Posts
20
Views
4,071
Downloads
1,157
Date Added
1 month ago
Feb 18 2017 @ 4:54pm UTC
Date Modified
1 month ago
Feb 24 2017 @ 8:30pm UTC
Date Updated
1 month ago
Feb 21 2017 @ 8:26pm UTC

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