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gm_VertiCo

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Updates

Beta 2
  • HDR is now available
  • Fixed cubemap errors
  • improved upon and replaced textures
  • Added some more secrets
  • Considerable amounts of optimization
  • Relocated camera
  • Skybox tweaks and improvements
  • Added cover for floor 86
  • Changed the color of the lights on floor 86
  • Added more custom sounds*
  • Added more custom textures*
  • Added bump maps for new custom textures*
  • Added fog**
  • Changed call button textures on all floors
  • Added a ground shake when the elevator starts moving
  • Aesthetics added to spotlights
  • Changed water texture in floor 86's "secret room"
  • Overall prop removal, replacement, and addition
  • Decreased light strength for floor 86
  • Lowered height of lights on floor 86
*Additional custom sounds and textures have been added. See the readme text file for instructions on how to install these if they are not already in the map itself.

**Fog is available in the map, but not optimized nor fully implemented
VxPx avatar
VxPx Offline
Member Joined 2y
250 points Ranked 14550th
VxPx
5mo
More than 900 feet above the city lights gm_VertiCo will give you a view that will most certainly give you acrophobia.

Map Features:
-3D Skybox
-4 blank canvas floors
-Secrets
-Functioning multi-floor elevators with call buttons
-semi realistic deaths
-breakable windows and support columns
-a gloomy atmosphere
-strafe jumps

Small map I initially developed for peer-to-peer sandbox servers, however the map can probably be used with other gamemodes.

This map also includes the custom textures used in the maps' creation. See the readme text file for more information.

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Posts

  • 7d
    leverine avatar
    leverine Offline
    Member Joined 7d
    Is it okay if I upload this to the workshop?  I'll credit you in the description, along with a bunch of "I DID NOT MAKE THIS DON'T ASK ME TO DO ANYTHING WITH IT".
    Bananite
  • 5mo
    VxPx avatar
    VxPx Offline
    Member Joined 2y
    250 points Ranked 14550th
    Posted by Lord Canistra

    For a map with 3D skybox, the background cuts off really sharply.
    First, thanks for the feedback :)

    I'll probably have a fix for that today or this weekend. I decided to release beta 2 since my main goal of improving the playable area's aesthetics was done. 
  • 5mo
    Lord Canistra avatar
    Member Joined 9y
    10,463 points Ranked 399th
    20 medals 1 legendary 3 rare
    • 1st Place - 2016 Winter Mapping Contest Medal icon
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    • 2nd Place - Beneath the Dust Mapping Contest Medal icon
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    For a map with 3D skybox, the background cuts off really sharply.

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Credits

Key Authors
VxPx
VxPx Offline
Member Joined 2y
250 points Ranked 14550th
Author
Contributors
Kickflip329
Early Playtester

Submitter

VxPx avatar
VxPx Offline
Member Joined 2y
250 points Ranked 14550th

VxPx
Creator
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Category

Details

Version
b2

Attributes

HDR
Available
Zone
Structure
Climate
Raining
Time of Day
Nighttime
Environment
Size
Small
Textures
Custom & Default
Development State
Beta

Stats

Posts
3
Views
4,764
Downloads
2,789
Date Added
5mo
Date Modified
5mo
Date Updated
5mo

Rating

  • Not yet rated

DevNotes

Bugs 

Yes, like every other map in existence, this one also has bugs to squash.

Notably some cubemap errors with weapon models and lighting as well as incorrect textures in some areas.

Specific Software

My profile includes a list of software used for this map, however, i used the demo version of "IconXP" to create the elevator buttons. Link

Elevators

I used func_movelinear(s) for the elevator platforms
(Yes i tried using both tracktrains and tanktrains, but for simplicity and less headaches i opted for the movelinears)

Goals

This is probably the first polished map I have ever released (and no, the two other ones I made don't count. I'll probably get around to fixing those soon...)

I finally figured out 3D skybox properties, and the fact that a new PC is in order.

Future 

In the future, given enough feedback, I'll go back and revise the map, I might even release a port for other specific gamemodes ( I have my eye on you Murder).

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