Half-Life 2: Deathmatch Icon HL2:DM Map

SnS CellBlast

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Updates

version 1.1
  • texture fix
  • leaks fixed
  • light map change
creamus avatar
creamus Offline
Member Joined 7mo
122 points Ranked 23926th
creamus
7mo
Sticks and Slams. Blast off in this dark jail. If you're looking to slam, this is where you go.

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  • 6mo
    creamus avatar
    creamus Offline
    Member Joined 7mo
    122 points Ranked 23926th
    thanks man, sorry again for the delayed post. i have updated and better optimized the map. still needs a little work but its getting there. thank you very much for all your input!
    Bananite
  • 7mo
    AlcyToronto avatar
    Member Joined 4y
    6,115 points Ranked 721st
    15 medals 2 rare
    • Returned 1000 times Medal icon
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    • 5 posts awarded Exemplary Feedback Medal icon
    Not bad, being your first map, but of course you have something to learn to improve your work.

    Strange gameplay, having only slams and stunstick, it would be better to add a gravity gun, to use all the physics you've put in the map, enhancing fun and gameplay.

    The map is leaked, because some brushes are not sealed. There is a gap in the floor, and even some walls  are not united, you can see the void (endless mirror effect) between them. That brings to a bugged map, because vvis cannot be performed in a leaked map, causing no optimization and lower framerate.  Even the black faces here and there are probably due to the leak.
    You must to get used to build on grid, to avoid any gap between brushes.

    Take more care in texture alignment, too. Expecially using  tile textures, like your floor, misalignments are particularly visible.

    To optimize the map turn to func detail every irregular, not covering brushes. Stair steps, columns, small blocks must be func detail.
    Does not change much in such a small map, but it's good  to acquire method and correct habits.

    Learn to read the compile log, and never release a leaked map, find the leakes by "load pointfile" Hammer's function and correct them.

    I hope this will be helpful in improving your future works, cheers.

    fair-player and mapper
  • 7mo
    creamus avatar
    creamus Offline
    Member Joined 7mo
    122 points Ranked 23926th
    Hey everyone. this is my first map. any feedback would be greatly appreciated!
    Bananite

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Credits

Creamus
creamus
creamus Offline
Member Joined 7mo
122 points Ranked 23926th
mapper

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creamus avatar
creamus Offline
Member Joined 7mo
122 points Ranked 23926th

creamus
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Category

Details

Attributes

Miscellaneous
Zone
Industrial
Time of Day
Nighttime
Environment
Indoor
Size
Small
Textures
Default

Stats

Posts
3
Views
797
Downloads
142
Date Added
7mo
Date Modified
7mo
Date Updated
7mo

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