Half-Life 2: Deathmatch Icon HL2:DM Map

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This is the final version for the map

Map is based actually to be played whit friends, 

Map can be played whit 1-2-3-4 Players

If you found a bug or something, please report it

If you have a ideea for map, please say :)

Enjoy

UPDATE:  -Vent added

                  -Some details for map

                  -Props for battles

                  -Some bugs fixed

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Posts

  • 1y
    The_Guardian10 avatar
    Member Joined 1y
    142 points Ranked 21646th
    Posted by AlcyToronto

    There's some problem in this map.

    1.  Your map is not sealed, going in noclip mode under the central floor you can see the void (endless mirrors). The same in the hallway partially visible behind the gate. That means that there was surely a leak, so no vvis performed and no optimization. Seal all the map to fix, and read the compile log to check. If leaks remain, load the pointfile by map menu to find and close the leaked areas.
    2.  The map layout is really poor, a simple cross, 4 corridors ending against a wall. Even playing 1 Vs 1 will soon become boring, because the only thing you can do is hide behind the ledges.  You maybe should plan to enlarge the map, for example adding an external corridor connecting the ends of the hallways, to increase gameplay and fun.
    3.  Some weapon, like AR2 and pistol are touching the floor and can't be spawned, move them 2 units upon the floor plane to fix.
    4.  The light fluorescent props don't fit the yellow lights. Fluo light must be white or pale blue, not yellow.
    5.  No ammo, no healtkit, no battery in your map, is it a choice?
    6.  The wooden crates are not respawnable, once broken... no more crates! Fix it turning them to func_physic_respawnable, remembering that respawnable items must have at least 2 - 4 units distance from floors and walls.


    When corrected, could become the central area of a nice map, enjoyable also by more players, but still you have to work on it.

    Keep it up, cheers.

    Alcy


    Well i know, This map isn't perfect from start, but i will try to do how you said, thanks for bugs/reports about map :)
    Bananite
  • 1y
    AlcyToronto avatar
    Member Joined 4y
    6,095 points Ranked 721st
    15 medals 2 rare
    • Returned 1000 times Medal icon
    • Submitted 20 Maps Medal icon
    • Reached 1,000 Points Medal icon
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    • 1 post awarded Exemplary Feedback Medal icon
    • 5 posts awarded Exemplary Feedback Medal icon
    There's some problem in this map.

    1.  Your map is not sealed, going in noclip mode under the central floor you can see the void (endless mirrors). The same in the hallway partially visible behind the gate. That means that there was surely a leak, so no vvis performed and no optimization. Seal all the map to fix, and read the compile log to check. If leaks remain, load the pointfile by map menu to find and close the leaked areas.
    2.  The map layout is really poor, a simple cross, 4 corridors ending against a wall. Even playing 1 Vs 1 will soon become boring, because the only thing you can do is hide behind the ledges.  You maybe should plan to enlarge the map, for example adding an external corridor connecting the ends of the hallways, to increase gameplay and fun.
    3.  Some weapon, like AR2 and pistol are touching the floor and can't be spawned, move them 2 units upon the floor plane to fix.
    4.  The light fluorescent props don't fit the yellow lights. Fluo light must be white or pale blue, not yellow.
    5.  No ammo, no healtkit, no battery in your map, is it a choice?
    6.  The wooden crates are not respawnable, once broken... no more crates! Fix it turning them to prop_physic_respawnable, remembering that respawnable items must have at least 2 - 4 units distance from floors and walls.


    When corrected, could become the central area of a nice map, enjoyable also by more players, but still you have to work on it.

    Keep it up, cheers.

    Alcy










    fair-player and mapper

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Credits

Creator
Xenofor Howzen
Creator of map

Submitter

The_Guardian10 avatar
Member Joined 1y
142 points Ranked 21646th

The_Guardian10
Creator
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Category

Details

Version
V1.3

Attributes

Players
4
Development State
Final/Stable

Stats

Posts
2
Views
1,677
Downloads
338
Date Added
1y
Date Modified
1y

Rating

7/10 by 1 rater

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